How games can inspire delight in players:
https://www.thedarkimp.com/blog/2023/06/01/designing-games-with-delight/
How games can inspire delight in players:
https://www.thedarkimp.com/blog/2023/06/01/designing-games-with-delight/
Deck-building games: an overview of how they’ve evolved since Dominion:
https://tabletopgamesblog.com/2023/05/23/deck-building-a-modern-card-mechanism-topic-discussion/
Scorekeeping: the tradeoffs that come with various common methods of tracking scores:
http://www.weirdgiraffegames.com/carla/wordpress/2023/05/24/components-for-tracking-scores/
Tips for using traditional games to create new ones:
https://www.thedarkimp.com/blog/2023/05/18/using-traditional-games-to-inspire-new-ones/
10 ways a board game company can regain customers’ trust after losing it:
https://stonemaiergames.com/10-ways-to-regain-trust-after-losing-it/
What kinds of characteristics do games that appeal to broad audiences have?
https://twitter.com/belltowergames/status/1657001974280192000
A short thread on how game sales to mass-market outlets works:
https://twitter.com/bananachangames/status/1655318322903412739