Thoughts on some unspoken assumptions in board game design discourse, and how the way a game is framed for the market can lead to design choices that run counter to common wisdom:
How the Spiel des Jahres organization earns—and spends—money:
https://tabletopgamesblog.com/2026/06/30/spiel-des-jahres-following-the-money-topic-discussion/
How many times should you playtest a game before pitching it?
https://pamwallsgamedesign.substack.com/p/how-many-times-should-you-playtest
What do Americans think about board games? This poll digs into which games are played most often, the age groups that love games the most, and more:
https://yougov.com/en-us/articles/54943-what-americans-think-about-board-games
Are there too many board games? This piece tackles the question from various perspectives, including designers, game quality, gamers, and more (scroll for English):
https://faidutti.com/blog/blog/2026/06/12/trop-de-jeux-too-many-games/
Here’s a database of free game art that people have posted to Itch.io:
https://jeremiahb.raindrop.page/database-of-free-art-69909172
