Designing a board game with rounds? Here are a bunch of tools you can use to create interesting decisions and experiences for players (video):

https://www.youtube.com/watch?v=TFtbeE1oWhM

Good habits for board game designers: tips for setting yourself up with the right systems and environment to work on your games (video):

https://www.youtube.com/watch?v=EYe1mBTZCVc

Intrinsic motivations in tabletop games: things that players might find personally rewarding or compelling outside of what the game tells them is important (video):

https://www.youtube.com/watch?v=BW0I8IUf_Dw

A broad overview of how to make a board game, from idea to prototyping and playtesting, to getting it published (video):

https://www.youtube.com/watch?v=y9OCSwxEd9E

Fan-made games: common intellectual-property questions that come up when you want to make a game using someone else’s IP (video):

https://www.youtube.com/watch?v=JsArZE1ANB8

Dutch auction games: how the mechanic works and comparing different games that use it (video):

https://www.youtube.com/watch?v=om406VZm6Kg

Player types: exploring different theories of player styles and how you can design with them in mind (video):

https://www.youtube.com/watch?v=Dd2sko-6ydo

A handful of quick tips for running an effective playtest session (video):

https://www.youtube.com/watch?v=strkQM8P9F4

Dexterity auction games: what they are, characteristics of the genre… and why aren’t there more of them? (video)

https://www.youtube.com/watch?v=CpX2nJQGPS8