Our annual Cardboard Edison Best Practices booklet is jam-packed with articles and interviews covering every step of the board game design process!

In this year’s book, you'll find:

  • tips from past winners of the Cardboard Edison Award

  • a sample template script for your game’s 5-minute pitch

  • designing a game with a multilingual release in mind

  • the difference between how designers, developers, and publishers see games

  • a board game design checklist

and LOTS more!

A deep discussion on the various steps it takes to make and sell a board game (video)

Pitching: how to get in front of a board game publisher and how to get them interested in your game (video)

Game design is for everyone, but there are still plenty of hurdles that make new designers nervous about jumping in—here are ways of overcoming them (video)

When conceiving a new game idea, here are nine things to keep in mind to help the process run more smoothly (video)

Rare game mechanics: rondels, hidden actions, error handling, alliances, joint victories, information economy, and more (video)

“Heuristics for creating best-of-breed game rulebooks:

• blind playtest a TON
• test with folks who don’t read rules or play games
• be in the room, observing each test
• treat layout, pictures, and words as one unified piece of exposition”
— Nick Bentley