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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
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  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
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  • Award/
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process
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January 04, 2021 January 04, 2021/ Cardboard Edison
“Someone will find the shortcuts and exploits in your game that you didn’t expect. And people will do what it takes to win, even if it isn’t fun.”
— Bez
January 04, 2021/ Cardboard Edison/
theory

Cardboard Edison

January 03, 2021 January 03, 2021/ Cardboard Edison
“Game Design 101: if you’re starting out, don’t worry about processes, techniques or publishing. Just. Design. Games.”
— Alan E Paull
January 03, 2021/ Cardboard Edison/
process

Cardboard Edison

January 02, 2021 January 02, 2021/ Cardboard Edison

Designing games for the mass market (audio)

https://www.boardgamedesignlab.com/how-to-design-games-for-the-mass-market-with-leslie-scott-and-freddie-scott-vollrath

January 02, 2021/ Cardboard Edison/
podcasts, licensing, industry

Cardboard Edison

January 01, 2021 January 01, 2021/ Cardboard Edison

What do “interrupts” bring to turn-based games? A BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2569993/what-do-interrupts-bring-turn-based-games

January 01, 2021/ Cardboard Edison/
theory

Cardboard Edison

December 30, 2020 December 30, 2020/ Cardboard Edison

Best practices for pitching your game to publishers—a Twitter board game designers discussion:

https://twitter.com/TheJayBell/status/1344370475703660547

December 30, 2020/ Cardboard Edison/
licensing

Cardboard Edison

December 29, 2020 December 29, 2020/ Cardboard Edison

The “acquire, build, score” framework for looking at game designs:

https://doriadar.medium.com/abs-the-formula-for-building-games-about-building-9f4fb8ce6396

December 29, 2020/ Cardboard Edison/
theory

Cardboard Edison

December 29, 2020 December 29, 2020/ Cardboard Edison

The benefits of discovering your game design biases, and how to do it:

http://www.phantomknightgames.com/news/discovering-your-game-design-biases/

December 29, 2020/ Cardboard Edison/
process

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison
Screen Shot 2020-12-28 at 5.59.12 PM.png

This online tool creates line maps of any city in the world:

https://anvaka.github.io/city-roads/

December 28, 2020/ Cardboard Edison/
prototyping

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison

Sample rulebook template in a Google doc:

https://docs.google.com/document/d/1-scVt3i6coNWHx6wOqPMq4701yv2sUtJ5yO7rhuIW_k/edit

December 28, 2020/ Cardboard Edison/
rules

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison

Making sure your board game box label requirements are met:

https://boardgamedesigncourse.com/making-sure-your-board-game-box-label-requirements-are-met/

December 28, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison

How to create Facebook ads for a Kickstarter campaign:

https://crowdfundingnerds.com/facebook-ads-for-your-kickstarter/

December 28, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 24, 2020 December 24, 2020/ Cardboard Edison

Pointers for creating, running—and making the best use of leads from—ads for your Kickstarter campaign (audio):

https://meeplemarketing.com/navigating-ads-with-brenna-noonan/

December 24, 2020/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

December 24, 2020 December 24, 2020/ Cardboard Edison

What tends to work—and not work—in digital adaptations of board games:

https://www.gamesprecipice.com/electronic-adaptations/

December 24, 2020/ Cardboard Edison/
theory

Cardboard Edison

December 24, 2020 December 24, 2020/ Cardboard Edison

What is a eurogame?

https://eriktwice.com/en/2020/12/24/what-is-a-eurogame/

December 24, 2020/ Cardboard Edison/
theory

Cardboard Edison

December 23, 2020 December 23, 2020/ Cardboard Edison

Pointers for pitching your game to different audiences: players, playtesters, publishers, and retailers (video)

December 23, 2020/ Cardboard Edison/
industry, licensing, publishing

Cardboard Edison

December 23, 2020 December 23, 2020/ Cardboard Edison

A deep dive into Kickstarter referrals and where backers really come from:

https://crowdfundingnerds.com/kickstarter-referrals-explained-deep-dive-into-4-tabletop-campaigns-that-funded-successfully/

December 23, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 22, 2020 December 22, 2020/ Cardboard Edison

Tips on how to make your game stand out in the retail market (audio)

https://www.boardgamedesignlab.com/how-to-stand-out-in-retail-with-aj-brandon

December 22, 2020/ Cardboard Edison/
podcasts, publishing, industry

Cardboard Edison

December 22, 2020 December 22, 2020/ Cardboard Edison

Some common mistakes to watch out for, especially if you are a new designer (part 1, audio)

https://omny.fm/shows/fun-problems/2-common-mistakes-new-designers-make-part-1

December 22, 2020/ Cardboard Edison/
podcasts, theory, process

Cardboard Edison

December 21, 2020 December 21, 2020/ Cardboard Edison

Tips for remaining engaged with Kickstarter backers after the campaign ends:

https://boardgamedesigncourse.com/how-to-keep-engaged-with-your-kickstarter-backers-after-your-campaign-ends/

December 21, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 21, 2020 December 21, 2020/ Cardboard Edison

Pointers and pitfalls for making a game based on existing intellectual property (video)

December 21, 2020/ Cardboard Edison/
theory, industry

Cardboard Edison

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