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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
  • Newsletter/
  • Podcast/
  • Award/
featured
theory
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prototyping
process
rules
licensing
publishing
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December 19, 2020 December 19, 2020/ Cardboard Edison

How math can make your games better (audio)

https://www.boardgamedesignlab.com/using-math-to-design-better-games-with-emerson-matsuuchi

December 19, 2020/ Cardboard Edison/
podcasts, theory

Cardboard Edison

December 19, 2020 December 19, 2020/ Cardboard Edison

Game designers discuss various ways into and through the board game industry (video)

December 19, 2020/ Cardboard Edison/
industry

Cardboard Edison

December 19, 2020 December 19, 2020/ Cardboard Edison

17 sales techniques that could be adapted to board game selling:

https://stonemaiergames.com/17-sales-techniques-worth-exploring/

December 19, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 16, 2020 December 16, 2020/ Cardboard Edison

How board game distribution works (video)

December 16, 2020/ Cardboard Edison/
industry, publishing

Cardboard Edison

December 13, 2020 December 13, 2020/ Cardboard Edison

Examples of heavier games with streamlined rulebooks—a BGG designers forum discussion:

https://boardgamegeek.com/thread/2558470/examples-streamlined-rulebooks-heavier-games

December 13, 2020/ Cardboard Edison/
rules

Cardboard Edison

December 11, 2020 December 11, 2020/ Cardboard Edison

The basics of bidding: common auction types in board games:

https://www.thedarkimp.com/blog/2020/12/10/what-is-a-bidding-game/

December 11, 2020/ Cardboard Edison/
theory

Cardboard Edison

December 11, 2020 December 11, 2020/ Cardboard Edison

Creating print-and-play files—a practical guide with specifications for printer-friendly PNPs:

https://github.com/ernierasta/pnp-howto

December 11, 2020/ Cardboard Edison/
prototyping

Cardboard Edison

December 11, 2020 December 11, 2020/ Cardboard Edison

How to playtest your game: a roundtable discussion about how to get the best results from playtesters, plus common mistakes and how to avoid them (video)

December 11, 2020/ Cardboard Edison/
playtesting

Cardboard Edison

December 10, 2020 December 10, 2020/ Cardboard Edison

How to start a business as a game designer: registering an LLC, opening a bank account, trademarks, taxes, and more (video)

December 10, 2020/ Cardboard Edison/
industry

Cardboard Edison

December 10, 2020 December 10, 2020/ Cardboard Edison
“idk who needs to hear this but complexity isn’t a substitute for quality in game design”
— Brenna Noonan
December 10, 2020/ Cardboard Edison/
theory

Cardboard Edison

December 10, 2020 December 10, 2020/ Cardboard Edison

Geoff Engelstein talks about how the industry has changed (audio)

https://breakingintoboardgames.libsyn.com/breaking-into-board-games-episode-130-geoff-engelstein

December 10, 2020/ Cardboard Edison/
podcasts, process, industry

Cardboard Edison

December 09, 2020 December 09, 2020/ Cardboard Edison

Discussion of the hand management mechanic in games (audio)

https://meeplenation.libsyn.com/0347-hand-management-games

December 09, 2020/ Cardboard Edison/
podcasts, theory, process

Cardboard Edison

December 08, 2020 December 08, 2020/ Cardboard Edison

How to put together a marketing strategy to grow an audience for your game: product positioning, conventions, digital marketing, community building, and more (video)

December 08, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 08, 2020 December 08, 2020/ Cardboard Edison

Pointers for coming up with stretch goals that won’t break the bank:

https://boardgamedesigncourse.com/5-stretch-goals-for-your-board-game/

December 08, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 07, 2020 December 07, 2020/ Cardboard Edison

An analysis of gender-inclusive language and imagery in top-ranked board game rulebooks:

http://analoggamestudies.org/2020/12/an-analysis-of-gender-inclusive-language-and-imagery-in-top-ranked-board-game-rulebooks/

December 07, 2020/ Cardboard Edison/
rules

Cardboard Edison

December 05, 2020 December 05, 2020/ Cardboard Edison

Step-by-step instructions for testing and running Facebook ads for a Kickstarter campaign:

https://boardgamedesigncourse.com/how-to-test-and-run-kickstarter-facebook-ads-for-your-board-game-campaign/

December 05, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 05, 2020 December 05, 2020/ Cardboard Edison

Various ways players can choose tiles in a game—a Twitter board game design discussion:

https://twitter.com/WeirdGiraffes/status/1333972141193252866

December 05, 2020/ Cardboard Edison/
theory

Cardboard Edison

December 04, 2020 December 04, 2020/ Cardboard Edison

Pitching your game to publishers in the era of social distancing (video)

December 04, 2020/ Cardboard Edison/
licensing

Cardboard Edison

December 04, 2020 December 04, 2020/ Cardboard Edison

When to add variable content to your game:

https://subsurfacegames.ca/2020/12/03/when-to-add-variability/

December 04, 2020/ Cardboard Edison/
process

Cardboard Edison

December 04, 2020 December 04, 2020/ Cardboard Edison

Morten Monrad Pederson on running a business creating solo modes for board games:

https://www.diagonalmove.com/interview-morten-monrad-pedersen-founder-of-automa-factory/

December 04, 2020/ Cardboard Edison/
industry

Cardboard Edison

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