Essential board game pieces for use in Tabletop Simulator:
https://steamcommunity.com/sharedfiles/filedetails/?id=2163372496
Tips & Resources for Board Game Designers
Essential board game pieces for use in Tabletop Simulator:
https://steamcommunity.com/sharedfiles/filedetails/?id=2163372496
4 lessons from the Exit games for aspiring board game designers:
https://brandonthegamedev.com/4-lessons-from-exit-games-for-aspiring-board-game-designers/
Designer and publisher Carla Kopp on making games during a pandemic, working with other creatives, online playtesting, and more (video)
Eric Slauson on designing party games, colorblindness considerations, working with publishers, and more (video)
When and how to pursue a new direction with a game design:
https://brandonthegamedev.com/how-to-know-when-to-pivot-on-your-board-game-design/
Notes on making board game business decisions, weighing others’ advice, and doing what’s best for your company:
https://stonemaiergames.com/retailers-filtering-feedback-and-making-sense-of-your-business/
How the design of a game based on history will change depending on its scope:
https://hollandspiele.com/blogs/hollandazed-thoughts-ideas-and-miscellany/scale-and-historicity
Instead of asking if your game is too complicated, ask whether it’s too complicated for its target audience:
http://bagamesco.com/2020/07/is-your-board-game-too-complicated/
“When designing a cooperative game, it can be good to deter quarterbacking with the design, but make sure you aren’t removing mechanics that encourage teamwork and interesting team discussions!”
Introduction to wargame design (video)
Some of the many ways that games can make players feel great:
The basics of getting a cost estimate for producing your game:
https://brandonthegamedev.com/how-much-you-should-spend-on-board-game-manufacturing/
“Game designers: please don’t say that your game is ‘the most unique ________ game in years’ because it probably isn’t. It likely does have cool and unique aspects, but just tell me what those are. Spend your two minutes describing them, not hyperbolizing.”
How to make games that appeal to both kids and adults (video)
How much should you spend on advertising for a board game Kickstarter?
https://brandonthegamedev.com/how-much-you-should-spend-on-board-game-advertising/
How to make an engaging board game tutorial video (video)
Basics of market research for board game makers:
https://brandonthegamedev.com/how-to-find-an-audience-for-your-board-game-make-them-happy/
Rita Orlov of PostCurious discusses the ins and outs of designing escape-room and puzzle games (video)
A free set of sketchy illustrations that might work for a prototype:
Matthew Dunstan on co-designing, making story-driven games, creating expansions, and more:
https://www.diagonalmove.com/interview-matthew-dunstan-designer-of-monumental/