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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Tariffs Report
    • Playtest Groups
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featured
theory
playtesting
prototyping
process
rules
licensing
publishing
industry
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July 10, 2020 July 10, 2020/ Cardboard Edison

Instead of asking if your game is too complicated, ask whether it’s too complicated for its target audience:

http://bagamesco.com/2020/07/is-your-board-game-too-complicated/

July 10, 2020/ Cardboard Edison/
theory

Cardboard Edison

July 09, 2020 July 09, 2020/ Cardboard Edison
“When designing a cooperative game, it can be good to deter quarterbacking with the design, but make sure you aren’t removing mechanics that encourage teamwork and interesting team discussions!”
— Evan Gibbs
July 09, 2020/ Cardboard Edison/
theory

Cardboard Edison

July 06, 2020 July 06, 2020/ Cardboard Edison

Introduction to wargame design (video)

July 06, 2020/ Cardboard Edison/
theory

Cardboard Edison

July 06, 2020 July 06, 2020/ Cardboard Edison

Some of the many ways that games can make players feel great:

http://www.weirdgiraffegames.com/carla/wordpress/2020/07/05/games-that-make-you-feel-good-with-eric-slauson/

July 06, 2020/ Cardboard Edison/
theory

Cardboard Edison

July 06, 2020 July 06, 2020/ Cardboard Edison

The basics of getting a cost estimate for producing your game:

https://brandonthegamedev.com/how-much-you-should-spend-on-board-game-manufacturing/

July 06, 2020/ Cardboard Edison/
publishing

Cardboard Edison

July 06, 2020 July 06, 2020/ Cardboard Edison
“Game designers: please don’t say that your game is ‘the most unique ________ game in years’ because it probably isn’t. It likely does have cool and unique aspects, but just tell me what those are. Spend your two minutes describing them, not hyperbolizing.”
— Lauren Woolsey
July 06, 2020/ Cardboard Edison/
licensing

Cardboard Edison

July 04, 2020 July 04, 2020/ Cardboard Edison

How to make games that appeal to both kids and adults (video)

July 04, 2020/ Cardboard Edison/
theory

Cardboard Edison

July 02, 2020 July 02, 2020/ Cardboard Edison

How much should you spend on advertising for a board game Kickstarter?

https://brandonthegamedev.com/how-much-you-should-spend-on-board-game-advertising/

July 02, 2020/ Cardboard Edison/
publishing

Cardboard Edison

July 02, 2020 July 02, 2020/ Cardboard Edison

How to make an engaging board game tutorial video (video)

July 02, 2020/ Cardboard Edison/
industry

Cardboard Edison

June 30, 2020 June 30, 2020/ Cardboard Edison

Basics of market research for board game makers:

https://brandonthegamedev.com/how-to-find-an-audience-for-your-board-game-make-them-happy/

June 30, 2020/ Cardboard Edison/
industry

Cardboard Edison

June 26, 2020 June 26, 2020/ Cardboard Edison

Rita Orlov of PostCurious discusses the ins and outs of designing escape-room and puzzle games (video)

June 26, 2020/ Cardboard Edison/
theory

Cardboard Edison

June 26, 2020 June 26, 2020/ Cardboard Edison
open doodles.png

A free set of sketchy illustrations that might work for a prototype:

https://www.opendoodles.com/

June 26, 2020/ Cardboard Edison/
prototyping

Cardboard Edison

June 26, 2020 June 26, 2020/ Cardboard Edison

Matthew Dunstan on co-designing, making story-driven games, creating expansions, and more:

https://www.diagonalmove.com/interview-matthew-dunstan-designer-of-monumental/

June 26, 2020/ Cardboard Edison/
theory, process

Cardboard Edison

June 26, 2020 June 26, 2020/ Cardboard Edison
“Take ideas that you’ve developed over the years playing other games, and then put those ideas into a new way of playing something old, or a new way of playing a familiar concept. In doing so, you can develop a new game that hopefully many people around the world will enjoy.”
— Ken Johnson, designer of Phase 10
June 26, 2020/ Cardboard Edison/
process

Cardboard Edison

June 26, 2020 June 26, 2020/ Cardboard Edison

A multi-part series showing how to create a board game prototype in Tabletop Simulator (video)

June 26, 2020/ Cardboard Edison/
prototyping

Cardboard Edison

June 25, 2020 June 25, 2020/ Cardboard Edison

Six answers to “what if someone steals my idea?”:

https://stonemaiergames.com/what-if-someone-steals-my-idea/

June 25, 2020/ Cardboard Edison/
industry

Cardboard Edison

June 23, 2020 June 23, 2020/ Cardboard Edison

The basics of how to create a board game—clips from a panel discussion with industry figures:

https://blog.mindresearch.org/blog/how-to-create-a-board-game

June 23, 2020/ Cardboard Edison/
process

Cardboard Edison

June 23, 2020 June 23, 2020/ Cardboard Edison

Tips on wholesale and retail distribution (audio):

http://fundingthedream.buzzsprout.com/4646/4183211-ep-334-tabletop-wholesale-and-retail-distribution-explained-by-hitpointsales

June 23, 2020/ Cardboard Edison/
podcasts, publishing, industry

Cardboard Edison

June 23, 2020 June 23, 2020/ Cardboard Edison

Unique business model leads to success (audio):

https://indieboardgamedesigners.com/jonah-kellman/

June 23, 2020/ Cardboard Edison/
podcasts, publishing, industry

Cardboard Edison

June 22, 2020 June 22, 2020/ Cardboard Edison

Lots of great content for those in the publishing field (audio):

https://breakingintoboardgames.libsyn.com/breaking-into-board-games-episode-120-connor-alexander

June 22, 2020/ Cardboard Edison/
podcasts, publishing, industry

Cardboard Edison

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