Two discussions about designing party games (audio):
How to design an area control game (audio):
http://www.boardgamedesignlab.com/designing-area-control-games-with-steven-aramini/
4 lessons from Santorini for aspiring board game designers:
https://brandonthegamedev.com/4-lessons-from-santorini-for-aspiring-board-game-designers/
Reasons why a retailer might pass on carrying a game:
http://blackdiamondgames.blogspot.com/2019/01/10-11-reasons-why-i-might-skip-product.html
Advice for how to design a negotiation game (audio):
http://www.boardgamedesignlab.com/designing-a-negotiation-game-with-fabian-zimmermann/
2019 Two-Player PnP Game Design Contest
Deadline: Feb. 14, 2019
Prizes: GeekGold
https://boardgamegeek.com/thread/2126987/2019-two-player-pnp-game-design-contest
How to design a deck-building game (audio):
http://www.boardgamedesignlab.com/designing-a-deck-building-game-with-darwin-kastle/
5 lessons from Catan for aspiring board game designers:
https://brandonthegamedev.com/5-lessons-from-catan-for-aspiring-board-game-designers/
2019 9 Card Game Print and Play Design Contest
Deadline: March 3, 2019
Prizes: GeekGold
https://boardgamegeek.com/thread/2126346/2019-9-card-game-print-and-play-design-contest
How to design a good puzzle game (audio):
http://www.boardgamedesignlab.com/designing-puzzle-games-with-rita-orlov/
Tips for becoming a better designer and pitcher to publishers and contest judges:
https://oakleafgames.wordpress.com/2019/01/04/breaking-the-wallet-game-code-part-3/
Cardboard Edison’s new podcast, Immersed, takes listeners deep inside the world of a different game each episode
A discussion about games where playing to win and playing in the spirit of the game aren’t the same thing (audio):
http://www.buildingthegamepodcast.com/2018/12/23/episode-343-smudge-the-magic-circle/
The requirement for the January 2019 24-hour contest is “pitchfork”:
https://boardgamegeek.com/thread/2124406/24-hour-contest-january-2019
