Remember: no matter what theme you pick, no matter what mechanisms you use; somebody will pass on your game based on only that. No game is “for everyone” so don’t stress.
— Jon Moffat
I highly recommend blind playtesting! If you’ve never placed a rulebook you’ve written in front of someone else to figure out, you definitely need to. Even if you’re not a publisher, you’ll find out so much about how people learn and play games.
— Carla Kopp
Every game you design will be better than the last. You will be smarter. You will be better. Don’t be afraid to put a game on a shelf for a year and work on something else. You’ll figure it out when you come back!
— Jonathan Gilmour
Goals can be useful in starting designing, but don’t get hung up on them. Follow your game wherever it leads you, even to places you didn’t expect to go.
— Matthew Dunstan