August 23, 2018 August 23, 2018/ Cardboard Edison 20 lessons from 20 years of game design (audio):Human NatureAestheticsResonancePiggybackingInteresting vs. FunEmotional ResponseMake It PersonalDetails MatterCustomizationExploringLoved Not LikedDon't ProveFunBluntnessDesigning ComponentsChallenging PlayersLess Is MoreCreativityFeedbackIt All Connects