Cardboard Edison's Favorite Tips & Resources - September 2014

In this month’s roundup, we have an in-depth interview with Matt Leacock, a thoughtful post on exoticism in board games, a new source for prototyping icons, Kickstarter advice for before, during and after the campaign, and lots more!

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“When you create a game, be proud of it, and want to show it off. If you’re not excited about your own game, why would a publisher or potential customer be interested in it?”
— Nat Levan (@OakleafGames)

The Meeple Syrup vidcast discusses designing “Ameritrash”–or thematic–games

10 steps to design a board game

“No idea is ever wasted. You can always repurpose it into something awesome.”
— Jason Slingerland (@JASlingerland)
“It’s always going to be a sub-optimal time to make your idea, so just do it now. Get it out there. Get people playing it. If it’s awesome, it’s your job to share it with the world.”
— Timothy Fowers (@tfowers)

The Something From Nothing vidcast discusses playtest groups, the design process, contests and more