In this month’s roundup, we have an in-depth interview with Matt Leacock, a thoughtful post on exoticism in board games, a new source for prototyping icons, Kickstarter advice for before, during and after the campaign, and lots more!
- The right way to get ready for a Kickstarter—specific things you should do to lay the groundwork for a successful campaign
- A giant post packed with Kickstarter knowledge, from James Mathe of Minion Games (@MinionGames)
- “During the creation and development process, don’t hesitate to change it if it is for the best, and refine it the number of times you feel it needs. Talk to people about it, and change it until it clicks. It will, don’t worry. You will know when it does.” - Vital Lacerda (@vitallacerda)
- “If you’re looking for specific feedback, you need to ask specific questions. Develop them before each session.” - Sen-Foong Lim (@SenFoongLim)
- 10 steps to design a board game
- “ALWAYS be making games! Make bad ones, make worse ones, make better ones, make good ones, make great ones. Just keep making games.” - Chris Renshall, TGIK Games
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