What constitutes a “meaningful decision”? A BoardGameGeek designers forum discussion:
http://boardgamegeek.com/thread/999482/what-constitutes-a-meaningful-decision-for-you-bey
Tips & Resources for Board Game Designers
What constitutes a “meaningful decision”? A BoardGameGeek designers forum discussion:
http://boardgamegeek.com/thread/999482/what-constitutes-a-meaningful-decision-for-you-bey
Examples of well-written and -designed rulebooks:
How to write an elevator pitch:
http://exampleofplay.wordpress.com/2013/06/29/how-to-write-an-elevator-pitch/
This month’s roundup of useful links for board game designers includes games you should play, free icons for prototyping, a surprising connection between drafting and worker placement, and more:
A guide to worker placement games:
http://www.islaythedragon.com/2013/06/take-this-job-and-place-it-guide-to.html
Days of Wonder’s Mark Kaufmann joins the Board Game University podcast to discuss how the company works with designers:
http://boardgameuniversity.libsyn.com/board-game-university-episode-6-mark-kaufmann
Lessons learned from the Euphoria Kickstarter:
How to avoid runaway leaders in engine-building games:
http://www.mostdangerousgamedesign.com/2013/06/engine-building-and-power-curves.html
Daniel Solis (@DanielSolis) joins the Happy Mitten podcast (@HappyMitten) to discuss life as an independent designer:
The Funding the Dream podcast (@FundtheDream) identifies some tactics to deploy in the middle of a Kickstarter campaign:
How to ship to international Kickstarter backers for a relatively low cost:
Games to play to become a better designer:
http://boardgamegeek.com/geeklist/157500/games-to-play-to-become-a-better-game-designer
The Reddit tabletop design forum discusses deck-building:
Eric Lang (@eric_lang) joins Board Game University to discuss collaboration, getting feedback, working with playtesters and more:
http://boardgameuniversity.libsyn.com/board-game-university-episode-5-eric-lang
A dozen Kickstarter campaign tips from a marketing perspective:
http://www.boardgamequest.com/tips-for-running-kickstarter-campaign/
A look at drafting as a gaming mechanism–and a surprising connection to worker placement:
The Three Moves Ahead podcast (@3MA) goes in-depth to discuss the aspects and history of train games:
http://threemovesahead.libsyn.com/episode-221-binding-with-iron
Some board game publishers that are–and some that aren’t–accepting submissions:
A guide to cooperative games:
http://www.islaythedragon.com/2013/06/so-happy-together-guide-on-cooperative.html
Two perspectives on self-publishing through a print-on-demand service:
Daniel Solis (@DanielSolis): http://danielsolisblog.blogspot.com/2013/06/koi-pond-early-thoughts-on-publishing.html
Dave Chalker (@DaveTheGame): http://www.critical-hits.com/blog/2013/06/12/criminals-an-experiment-in-card-game-publishing/