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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Tariffs Report
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Podcast
    • Interviews
    • Game Design Checklist
  • Houdini's Last Act/
  • Publisher Directory/
  • Newsletter/
  • Award/
  • Sign InMy Account
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July 01, 2013

Cardboard Edison's Favorite Tips & Resources - June 2013

July 01, 2013/ Cardboard Edison

This month’s roundup of useful links for board game designers includes games you should play, free icons for prototyping, a surprising connection between drafting and worker placement, and more:

#theory:

  • Games to play to become a better designer
  • The Dice Tower has a new podcast for board game designers
  • A guide to area-control games
  • A look at drafting as a gaming mechanism
  • How to avoid runaway leaders in engine-building games

#prototyping:

  • 1,078 free icons for prototyping

#publishing:

  • Lessons learned from the Euphoria Kickstarter
  • Albino Dragon’s top 12 lessons about making a Kickstarter campaign successful
  • What can we learn from the Kickstarter campaigns that fell furthest short of their goals?

#process:

  • Grant Rodiek joins the Happy Mitten podcast to discuss making players feel clever, stewing on ideas, getting published and more
July 01, 2013/ Cardboard Edison/
featured, theory, prototyping, publishing, process

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