Anyone creative can generate an idea. Most designers can cut moderate to bad ideas. Good designers need to cut good ideas, too.
— Eric Lang (@eric_lang)
When I run into game design challenges, I try to think like a sculptor instead of a painter. Take more off.
— Corey Young (@hakubak)
I’m a big believer in not writing the first draft rules for my games. I learn a lot by reading another writer’s interpretation.
— Eric Lang (@eric_lang)