If you feel a similar burning desire to create, don’t get discouraged with rejection. Be relentless—just keep working at it. Inspiration and success come to those who refuse to quit.
— ~ Philip duBarry (via whyidesigngames)
Much like buying a car, in design you get what you pay for. Spend time to experiment, think deeply, and test all variations.
— Grant Rodiek (@HyperboleGames)
I’ve always believed the best game designers were great observers – people who really looked at the world around them and asked, “what if…”.
— Keith Meyers
I think the methods and tricks for designing a card or board game are very similar to those used by novel writers, the main difference being that we game designers skip the hardest part, the actual writing.
— Bruno Faidutti
The more I look at game design deeply, the more I realize math class actually had some value.
— The Author M (@TheAuthorM)
Pursue that misguided attempt at creating a cool apocalyptic, dinosaur-themed, super-hero disaster of a game! Roll dice and move on a map. Stay up late and drink Monster energy drinks and ruminate on how cool your game is looking in Photoshop. You’ll need the experience, so that you’re ready when that good game idea comes along later.
— T. C. Petty III (via whyidesigngames)
Make sure your game has a solid central tension in its core mechanics. The best tension tends to involve other players.
— Spoiled Flush Games
Empathy is one of the game designer’s most important assets. Can you read the fun in a room?
— @eric_lang