Cardboard Edison
  • Cardboard Edison
  • Cobras Retail Rejects
  • Blog
  • Interviews Industry Reports Playtest Groups Game Design Checklist
  • Podcast
  • Publisher Directory
  • Award
Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Cobras
    • Retail Rejects
  • Blog/
  • Featured/
    • Interviews
    • Industry Reports
    • Playtest Groups
    • Game Design Checklist
  • Podcast/
  • Publisher Directory/
  • Award/
bits.JPG
Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Cobras
    • Retail Rejects
  • Blog/
  • Featured/
    • Interviews
    • Industry Reports
    • Playtest Groups
    • Game Design Checklist
  • Podcast/
  • Publisher Directory/
  • Award/
featured
theory
playtesting
prototyping
process
rules
licensing
publishing
industry
contests
Bright Ideas RSS

May 09, 2012 May 09, 2012/ Cardboard Edison

How should a game begin?

Thoughts on game arc and starting conditions:

http://paintedwoodencubes.com/2012/05/09/begin-the-begin-how-should-a-game-start/

May 09, 2012/ Cardboard Edison/
theory

Cardboard Edison