A high-level, step-by-step guide to the earliest stages of designing a board game:
https://boardgamedesigncourse.com/how-to-make-a-board-game-a-step-by-step-guide/
Tips & Resources for Board Game Designers
A high-level, step-by-step guide to the earliest stages of designing a board game:
https://boardgamedesigncourse.com/how-to-make-a-board-game-a-step-by-step-guide/
Board game icons: some simple ways of making them clear and easy to understand, whether they refer to a static resource or a game action:
Our annual Cardboard Edison Best Practices booklet, filled with board game design tips and resources for every step of the process, is back!
In this edition, you’ll find:
How to make the most of a playtest group
What should be in a pitch video—and what shouldn’t
Mistakes to avoid with your prototype’s art
Onboarding players more smoothly
How to prepare for indie game markets
…and lots more!
Approaching your game’s prototype from a storytelling perspective, as a pitching tool, as a creative endeavor, and more (video):
Here’s a small, free set of game icons for use in tabletop games:
https://drive.google.com/drive/folders/1rq33CJSQkiFXCjALAke6CKnd4mNfkocG
6 places to get a nice version of your board game’s prototype made:
https://boardgamedesigncourse.com/the-top-5-places-to-get-your-board-game-prototype-made/
Digital playtesting: an introductory rundown of tools, tips, and best practices for migrating your prototypes and playtests to the digital sphere (video):
Best and worst practices for creating prototypes, commonly believed myths about prototyping, and tools to help designers level up their prototypes (video):
5 free fonts that are versatile, readable, and good for board game prototypes:
Things new board game designers should know about the process—making prototypes, playtest meetups, expectations for a first design, and more:
https://firsttakesomedice.blogspot.com/2025/07/getting-in-zone.html
An overview of several online tools that can help with different parts of the board game design process, from prototyping to playtesting to staying organized and more:
This printable template will let you make a foldable, no-glue cardstock box that can hold a deck of cards:
https://boardgamegeek.com/blog/5877/blogpost/175167/no-glue-cardstock-box
A simple way of making prototype dice that look nice:
https://www.reddit.com/r/BoardgameDesign/comments/1l8x5hw/my_favorite_way_to_prototype_dice/
A wide-ranging board game designer Q&A session, touching on topics from prototyping supplies to beginners’ advice, learning from playtesters, and more (video):
5 common mistakes that new board game designers make—and how to avoid them:
A short thread about player aids and why it’s helpful to think about them even early on in your board game design process:
https://bsky.app/profile/drayerink.bsky.social/post/3lk6vqg3sek2g
How to make a digital prototype of a simple card game using Dextrous and Tabletopia (video):
Free silhouette images of animals, plants, and other life forms, available for use in prototypes:
The Public Domain Image Archive is a collection of more than 10,000 out-of-copyright works that are free to use:
How to create a custom card deck in playingcards.io (video):