Cardboard Edison's Favorite Tips & Resources - May 2014
/Our monthly roundup of useful advice and helpful links for board game designers features sage words about a common concern, tips for approaching publishers, a blast from the past and more:
- “Consume knowledge and experience as though starving. Then, go by your gut.” - Eric Lang (@eric_lang)
- Something From Nothing offers lots of advice for putting out a print-and-play
- “It is important to not make too many changes at once, and to playtest any changes you do make thoroughly, with different types of players. Take notes on what works and what doesn’t, make adjustments, and try again.” - Doug Bass of Meridae Games
- “A playtest where your game breaks? Whether it’s truly a bad playtest is up to you. It could be the most important test of your game’s development.” - Gil Hova (@gilhova)
