Cardboard Edison’s Favorite Tips & Resources - June 2015
/This month, our roundup of great board game design links features inspirational quotes, publishing tips from people in the know, some exceptional podcasts, a couple of appearances by your favorite tips curators and more.
featured:
- Meaningful Decisions: Daniel Solis on Design Choices in Belle of the Ball
- Cardboard Edison shares resources for tabletop game makers on the Gaming Careers podcast
theory:
- Ludology talks with Emerson Matsuuchi of Nazca Games about hidden movement and programmed movement
- The cast of Flip the Table joins The Cubist podcast to discuss what makes games good–and bad
playtesting:
licensing:
- Learn by example: lots of samples of board game sell sheets
- An important piece of advice before signing a publishing contract
publishing:
- 10 cost-saving tips for tabletop publishers
- 10 time-saving tips for tabletop publishers
- Indie publishers discuss various aspects of publishing: manufacturing, art, Kickstarter and more
process:
- “Immerse yourself in the community! The gaming community is very welcoming, and in my experience designers are always eager to help other designers.” - Suzanne Zinsli
- Shari Spiro of AdMagic on balancing life and work in the games industry
- “It’s important to do bad work. You can iterate on bad work and make it good. You can’t iterate on something you haven’t started.” - Jay Treat
- “Play as many games as possible. Gaming is a vocabulary with a breadth of history. Knowing how to speak games and what’s already been done and not done, well and not so well will have a big impact on your design and its success.” - Justin Schaffer of Terra Nova Games
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SENIOR INVENTORS: Steven Cole, John du Bois, Richard Durham, Matthew O’Malley, Isaias Vallejo
JUNIOR INVENTORS: Stephen B Davies, Luis Lara, Behrooz Shahriari, Aidan Short, Jay Treat
ASSOCIATES: Robert Booth, Zachery Cook, Doug Levandowski, Nathan Miller, Marcel Perro
APPRENTICES: Gino Brancazio, Keith Burgun, Kiva Fecteau, Scott Gottreu, JR Honeycutt, Brad Price