Cardboard Edison’s Favorite Tips & Resources - August 2018

In this month's roundup of great board game design links, we have our own interview with a giant in the industry, tips for entering--and winning--design contests, advice from a newcomer who's been having a lot of success, and more.

featured:

contests:

rules:

licensing:

industry:

process:

  • “Every game you design will be better than the last. You will be smarter. You will be better. Don’t be afraid to put a game on a shelf for a year and work on something else. You’ll figure it out when you come back!” - Jonathan Gilmour
  • “Goals can be useful in starting designing, but don’t get hung up on them. Follow your game wherever it leads you, even to places you didn’t expect to go.” - Matthew Dunstan

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ADVISERS: Rob Greanias, Peter C. Hayward, Aaron Vanderbeek

SENIOR INVENTORS: Steven Cole, John du Bois, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz Shahriari, Shoot Again Games

JUNIOR INVENTORS: Ryan Abrams, Joshua Buergel, Luis Lara, Neil Roberts, Jay Treat

ASSOCIATES: Stephen B Davies, Adrienne Ezell, Marcus Howell, Thiago Jabuonski, Samuel Lees, Doug Levandowski, Nathan Miller, Mike Sette, Matt Wolfe

APPRENTICES: Cardboard Fortress Games, Kiva Fecteau, Guz Forster, Scott Gottreu, Aaron Lim, Scott Martel Jr., James Meyers, The Nerd Nighters, Matthew Nguyen, Marcus Ross, Rosco Schock, VickieGames, Lock Watson, White Wizard Game