Cardboard Edison's Favorite Tips & Resources of 2015

This past year was filled with useful material about every aspect of board game design. We've gathered our favorite links and quotes from the past 12 months in one place. We also added links to all of the interviews, articles and infographics that we produced this year.

As always, we hope you find help and inspiration here.

Thanks, and happy 2016!

~ Chris & Suzanne Zinsli, Cardboard Edison

licensing:

theory:

playtesting:

  • “You can never playtest enough. If you think you are done, you are not. Playtest some more.” - Jon Gilmour

  • Different playstyles you can mimic during solo testing

  • “If you ignore all feedback and advice, you will fail. If you twist and contort your designs to follow all feedback, you will fail. Listen to your advisors, and weigh their words of wisdom. But you have to make the final decisions, you have to provide the vision.” - Kevin Wilson

process:

publishing:

industry:

Meaningful Decisions:

The Publishers:

contract terms:

featured:

Cardboard Edison is supported by our patrons on Patreon.

SENIOR INVENTORS: Steven Cole, John du Bois, Richard Durham, Matthew O’Malley, Isaias Vallejo

JUNIOR INVENTORS: Stephen B Davies, Luis Lara, Behrooz Shahriari, Aidan Short, Jay Treat

ASSOCIATES: Robert Booth, Doug Levandowski, Aaron Lim, Nathan Miller, Marcel Perro

APPRENTICES: Kevin Brusky, Kiva Fecteau, Scott Gottreu, Michael Gray, JR Honeycutt, Scott Martel Jr., Marcus Ross, Diane Saue