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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
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    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
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    • Virtual Tabletops
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    • Interviews
    • Game Design Checklist
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  • Podcast/
  • Award/
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May 30, 2012 May 30, 2012/ Cardboard Edison
“Failing to trim your game into a lean mean fun machine will almost invariably cost you publication because extra parts make the game more expensive, extra rules make the game less accessible, and the combination makes a game no one wants to take a chance on.”
— Jay Treat (@jtreat3)
May 30, 2012/ Cardboard Edison/ /Source
process, rules, licensing

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