Is it worth creating a website for yourself as a board game designer? A Bluesky game designers discussion:
https://bsky.app/profile/drawnonward.bsky.social/post/3mko2trrohk2o
Tips & Resources for Board Game Designers
Is it worth creating a website for yourself as a board game designer? A Bluesky game designers discussion:
https://bsky.app/profile/drawnonward.bsky.social/post/3mko2trrohk2o
A graphic designer working in board games discusses how good graphic design helps bring games to life (video):
Walking through the submission process for 10 different publishers—and general tips for submitting your game for consideration (video):
What makes a good board game for children? (video)
Want some inspiration? This Facebook page posts a daily prompt to inspire board game design ideas:
Board game designers share advice they would give their less-experienced selves—a Bluesky game design discussion:
https://bsky.app/profile/eanderssonsunden.bsky.social/post/3mjzfhu2ld22h
A wide-ranging discussion about various board game design topics, including development and how to make your game less fragile (video):
Soft skills that board game designers need: giving and receiving feedback, correcting a playtest experience that has gone off the rails, dealing with publishers, and more (video):
Board game designers share their most unusual game ideas:
https://boardgamegeek.com/thread/3693501/your-most-unusual-game-design-ideas
Understanding the trick-taking renaissance—looking at the rise of trick-taking games from a data-driven perspective:
https://www.donteatthemeeples.com/understanding-the-trick-taking-renaissance/
How can you reliably come up with good game ideas? Here are 5 different techniques to come up with new ideas that can grow into great games (video):
How to surprise your players (and why you want to do this):
What are some of the most unusual components you have used in a prototype? A Reddit board game designers forum discussion:
https://www.reddit.com/r/BoardgameDesign/comments/1shab0a/unusual_prototype_components/
Tips for pitching board games to publishers from someone who has fielded thousands of pitches:
10 ways to use dice in your board game (other than roll and move):
https://boardgamedesigncourse.com/10-ways-to-use-dice-in-your-board-game/
Exploring the concept of degenerate strategies and degenerate game states in tabletop games:
A multifaceted conversation about various aspects of making board games: the business side of indie publishing, different approaches to the design process, designing solo games, and more (video):
This short video runs through three things your board game probably needs—a core loop, complications, and surprises:
Tips for publishers who want to work with board game media outlets: reviews, advertisements, making contact, following up, and more:
https://giantbrain.co.uk/2026/03/28/how-to-interact-with-board-game-media/
A short thread on what board game rulebook writers can learn from how comic books are laid out:
https://bsky.app/profile/nickbentley.bsky.social/post/3mhm3zkclq22i