The ins and outs of playtesting: when and where to playtest, how to run a playtest, how to take feedback, and good questions to ask your testers (video):

https://www.youtube.com/watch?v=xxp-VSwWQ-o

It’s often said that the first games you design will be terrible. But what if they aren’t? Here are some ways to approach your first design (video):

https://www.youtube.com/watch?v=eB6ln4buwxg

A pair of timely reminders about why you belong in the game design community (video):

https://www.youtube.com/watch?v=y3P0gg8dBrs

How randomness adds value to games (video):

https://www.youtube.com/watch?v=mN3Cpfyp-Vs

How designing mass-market games is different from designing hobby games (video):

https://www.youtube.com/watch?v=2h7LmXT4L5M

5 tips for pitching your board game to publishers—and step-by-step instructions for 10 of them (video):

https://www.youtube.com/watch?v=FoDCHTJJ7no

6 tips to help you perform better in a game design contest like the Cardboard Edison Award, and to generally make games that will be more appealing (video):

https://www.youtube.com/watch?v=9_5Wv6CaHKY

Reboxing: how one publisher thinks about the experience of putting the game back into the box when designing the product (video):

https://www.youtube.com/watch?v=V-RNRQiygI8