A roundtable discussion about board game development and how developers work with designers (video):

https://www.youtube.com/watch?v=iJF-qdk-sJ8

After you sign a publishing contract, what happens next? This video breaks down the designer’s possible role in development, selecting art and a title, reviews, royalties, and more:

https://www.youtube.com/watch?v=yfL3taTlDgs

Best and worst practices for creating prototypes, commonly believed myths about prototyping, and tools to help designers level up their prototypes (video):

https://www.youtube.com/watch?v=Q9zDMOxlUZc

Social media for board games: tips for making the most of short-form social content for both hobby and mass-market games (video):

https://www.youtube.com/watch?v=Npo4tbhCE4o

Pointers for improving your games’ sell sheets, with before-and-after comparisons using real examples (video):

https://www.youtube.com/watch?v=qcORwUMHs6Y

Designing board games with manufacturing in mind: how your design decisions can affect production and fulfillment (video):

https://www.youtube.com/watch?v=a-Hz2H5o7eY

The “wow” factor in board games: various ways games can make players stop and say “wow” (video):

https://www.youtube.com/watch?v=88VLxhoDbc4

Worldbuilding in games: tips for creating a thematic setting that’s convincing and immersive (video):

https://www.youtube.com/watch?v=pABqLL03Ipk