Board game hooks: three kinds of hooks and the pros and cons of each (video):
3 things you can do to build an audience for your game:
https://boardgamedesigncourse.com/the-top-3-things-you-can-do-to-build-an-audience/
This spreadsheet combines themes, mechanics, and components to help designers generate ideas for games:
https://docs.google.com/spreadsheets/d/1fQXz-e2MGnq3m61nsetAlabsBPLvjrTgyPRFGewvVFQ/edit?gid=0#gid=0
3 things you can do right now to become a better game designer:
https://boardgamedesigncourse.com/3-things-you-can-do-right-now-to-become-a-better-game-designer/
Quick video descriptions of some uncommon game mechanics (and variations on more common ones):
pyramid drafting: https://bsky.app/profile/fightinabox.bsky.social/post/3lryymytsss2m
I cut, you choose: https://bsky.app/profile/fightinabox.bsky.social/post/3lsfcmzsvc22z
rondels: https://bsky.app/profile/fightinabox.bsky.social/post/3lsn55mlxqs2s
deck-building endgames: https://bsky.app/profile/fightinabox.bsky.social/post/3lsphotvstk2a
The basics of crowdfunding for board games: how it works, pros and cons of different platforms, tips for building a successful campaign, and a rough timeframe to expect:
https://tabletop-creator.com/board-game-crowdfunding-platforms/
3 things you can do to make your game a better product that’s more appealing to publishers:
https://boardgamedesigncourse.com/the-top-3-things-you-can-do-to-make-your-game-a-better-product/
Bite-size videos on various steps involved in making a board game, from getting started to playtesting to publishing:
a simple game design exercise: https://bsky.app/profile/marygeorgescu.com/post/3lsbni2jyv52w
playtesting tips: https://bsky.app/profile/marygeorgescu.com/post/3lsgshsvyqw2p
types of playtesting: https://bsky.app/profile/marygeorgescu.com/post/3ls74vyc7f52l
what mass-market publishers want: https://bsky.app/profile/marygeorgescu.com/post/3ls4mjlr2qb2x
good box copy: https://bsky.app/profile/marygeorgescu.com/post/3lslpep45ek2v
