Thoughts on the difference between variable player powers and asymmetric games, and the uses of both in a design:
Bite-size videos laying out the basics for board game designers who want to get picked up by a publisher:
pros of licensing to a publisher: https://bsky.app/profile/marygeorgescu.com/post/3lrshaeg73w2v
cons of working with a publisher: https://bsky.app/profile/marygeorgescu.com/post/3lruxrt4pli2v
good pitching events: https://bsky.app/profile/marygeorgescu.com/post/3lrxiacjdwq2w
materials needed for a pitch: https://bsky.app/profile/marygeorgescu.com/post/3ls25sss4jt25
what sizzle reels are: https://bsky.app/profile/marygeorgescu.com/post/3ls2znsmxii2p
Cool things board game publishers are doing to serve their customers, make their games more accessible and eco-friendly, build community, and more:
https://stonemaiergames.com/your-favorite-things-publishers-are-doing-2024-2025/
This printable template will let you make a foldable, no-glue cardstock box that can hold a deck of cards:
https://boardgamegeek.com/blog/5877/blogpost/175167/no-glue-cardstock-box
10 famous quotes and how board game designers can apply them to their efforts:
https://streamlinedgaming.com/10-famous-quotes-that-will-instantly-improve-your-game-design/
A simple way of making prototype dice that look nice:
https://www.reddit.com/r/BoardgameDesign/comments/1l8x5hw/my_favorite_way_to_prototype_dice/
How to plan ahead and deliver your crowdfunded board game to backers on time—or even early:
https://thecityofkings.com/news/fulfilling-kickstarters-on-time/
