Lots of bite-size advice for making a board game, especially playtesting, pitching to publishers, and what to expect if it’s released:
https://bsky.app/profile/connievdc.bsky.social/post/3lbycjga5522q
Tips & Resources for Board Game Designers
Lots of bite-size advice for making a board game, especially playtesting, pitching to publishers, and what to expect if it’s released:
https://bsky.app/profile/connievdc.bsky.social/post/3lbycjga5522q
Board games where the box is integral to gameplay:
Useful for designers making a game for kids: developmental milestones for game play:
The art of creating effective sell sheets for board games (video):
Board game designers share their game design theories in less than 300 characters:
https://bsky.app/profile/ross-esmond.bsky.social/post/3lbhlcbjdsk2m
When to launch a crowdfunding campaign: the best days, months, and even hours:
Building a strong community around your crowdfunded game through effective communication:
https://updates.kickstarter.com/essential-tips-for-building-a-strong-community/
What attributes make for an outstanding co-op board game? A Bluesky board game designers discussion:
https://bsky.app/profile/jeffgrisenthwaite.bsky.social/post/3lba375gkcs2q
When a game enables analysis paralysis, how do you streamline it without destroying the fun of the game? A Bluesky board game designers discussion:
https://bsky.app/profile/fertessa.bsky.social/post/3lb6jx5nisk2f
How granular are the numbers in your game, and how granular do they need to be? A discussion about games’ “fidelity” and ways of cutting down on the math players have to do (video):
Tips for working with co-designers:
https://www.thedarkimp.com/blog/2024/11/14/working-with-co-designers/
The benefits of offering a $1 pledge level on your crowdfunding campaign:
Recommended printers for board game prototyping—a Bluesky game designers discussion:
https://bsky.app/profile/marcelineleiman.bsky.social/post/3la5ehbo54z24
Some good reminders about the process of growing in your skills as a game designer:
https://bsky.app/profile/ehronlime.bsky.social/post/3laih22vyrl25
Board game fulfillment: pointers for—and pitfalls of—finding and working with a fulfillment partner to get your game to customers (video):
A look at various pricing psychology tactics and how you can use them to set your crowdfunding campaign’s pledge levels:
Tiebreakers: ways of thinking about them and finding one that makes sense for a design—a Bluesky board game designers discussion:
https://bsky.app/profile/marcelineleiman.bsky.social/post/3l7svdatny22c
The “sweet spot” mechanic: how it works, various ways games use it, and more (audio):
https://decisionspace.podbean.com/e/the-sweet-spot-mechanic-wwta/
Balancing game design with work, family, and other aspects of life—four designers share how they do it:
A conversation about ways of approaching mathematical problems in game designs and participating in game design contests (video):