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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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July 27, 2024 July 27, 2024/ Cardboard Edison

Games that make use of a “sweet spot” dynamic, and why it can create such interesting decisions for players:

https://gametek.substack.com/p/the-goldilocks-zone

July 27, 2024/ Cardboard Edison/
theory

Cardboard Edison

July 20, 2024 July 20, 2024/ Cardboard Edison

If you’re stuck on a game design, here are some methods to try and get past designer’s block: (audio, starting at 22:05):

https://sites.libsyn.com/19999/obg-542-scrambling-for-a-styrofoam-cup

July 20, 2024/ Cardboard Edison/
process, podcasts

Cardboard Edison

July 20, 2024 July 20, 2024/ Cardboard Edison

Community answers to a perennial question from new board game designers: How concerned should I be about someone stealing my game idea?

https://www.reddit.com/r/BoardgameDesign/comments/1e4h6aq/level_of_concern_about_stolen_ideas/

July 20, 2024/ Cardboard Edison/
industry

Cardboard Edison

July 20, 2024 July 20, 2024/ Cardboard Edison

Answers to lots of questions about board game design and publishing: creating innovative mechanics, the development process, crowdfunding challenges, and more (video):

https://www.youtube.com/watch?v=n2iAd5NPix4

July 20, 2024/ Cardboard Edison/
process, licensing, publishing, industry

Cardboard Edison

July 20, 2024 July 20, 2024/ Cardboard Edison

Infinite combos: good or bad? Thoughts from the Reddit board game design forum:

https://www.reddit.com/r/BoardgameDesign/comments/1e5vhpg/thoughts_about_infinite_loops/

July 20, 2024/ Cardboard Edison/
theory

Cardboard Edison

July 13, 2024 July 13, 2024/ Cardboard Edison

Designer tricks: how some designers focus in on a particular aspect of a game and riff on it in future designs while keeping it feeling fresh (audio):

https://cardboardphilosophypod.podbean.com/e/episode-034-designer-tricks/

July 13, 2024/ Cardboard Edison/
theory

Cardboard Edison

July 13, 2024 July 13, 2024/ Cardboard Edison

Step-by-step instructions for how to make a pitch video that is clear and concise without too much unnecessary fuss:

https://bsky.app/profile/marcelineleiman.bsky.social/post/3kwq4prlrfv2f

July 13, 2024/ Cardboard Edison/
licensing

Cardboard Edison

July 13, 2024 July 13, 2024/ Cardboard Edison

The head of board game manufacturer Hero Time answers tons of questions about the process of printing games (video):

https://www.youtube.com/watch?v=1YDg5G9cw0A

July 13, 2024/ Cardboard Edison/
publishing

Cardboard Edison

July 12, 2024 July 12, 2024/ Cardboard Edison

Examples of excellent rulebooks—a BoardGameGeek forum discussion:

https://boardgamegeek.com/thread/3328162/in-praise-of-excellent-rulebooks

July 12, 2024/ Cardboard Edison/
rules

Cardboard Edison

July 10, 2024 July 10, 2024/ Cardboard Edison

Tips for tracking your pitch efforts:

https://www.thedarkimp.com/blog/2024/07/10/pitch-tracking/

July 10, 2024/ Cardboard Edison/
licensing

Cardboard Edison

July 10, 2024 July 10, 2024/ Cardboard Edison

This tabletop game design guidebook helps designers understand the full journey of making a game:

https://breakmygame.com/guidebook

July 10, 2024/ Cardboard Edison/
process, playtesting, licensing, prototyping, industry

Cardboard Edison

July 10, 2024 July 10, 2024/ Cardboard Edison

10 steps to designing a game (video):

https://www.youtube.com/watch?v=9_r7nbVILuM

July 10, 2024/ Cardboard Edison/
process

Cardboard Edison

July 06, 2024 July 06, 2024/ Cardboard Edison

A chat about progression in board games: what it is and different ways it can show up in games (audio):

https://decisionspace.podbean.com/e/progression-what-we-talk-about/

July 06, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 29, 2024 June 29, 2024/ Cardboard Edison

Generally good advice that you might not want to follow: a frank and detailed conversation about getting into publishing, launching a crowdfunding campaign, marketing a game, and more (audio):

https://genesisoflegend.podbean.com/e/episode-373-thats-great-advice-dont-follow-it/

June 29, 2024/ Cardboard Edison/
podcasts, publishing

Cardboard Edison

June 29, 2024 June 29, 2024/ Cardboard Edison

The Spiel des Jahres: what it is and what it isn’t:

https://blog.recommend.games/posts/thoughts-on-spiel-des-jahres/

June 29, 2024/ Cardboard Edison/
industry

Cardboard Edison

June 28, 2024 June 28, 2024/ Cardboard Edison

Considering a game’s flexibility in allowing things like different player counts and play lengths (video):

https://www.youtube.com/watch?v=L1L23mg_SrQ

June 28, 2024/ Cardboard Edison/
theory

Cardboard Edison

June 26, 2024 June 26, 2024/ Cardboard Edison

Two reasons why board game designers shouldn’t pay for art for their prototype:

https://boardgamegeek.com/blogpost/162554/why-not-pay-for-art-in-a-prototype

June 26, 2024/ Cardboard Edison/
prototyping

Cardboard Edison

June 22, 2024 June 22, 2024/ Cardboard Edison

Different ways games can sequence and resolve players’ actions (video):

https://www.youtube.com/watch?v=AwqHtAOaESI

June 22, 2024/ Cardboard Edison/
theory

Cardboard Edison

June 18, 2024 June 18, 2024/ Cardboard Edison

Catch-up mechanics: Are they necessary? How can they be included in a design? And when do they work well—or not? (audio):

https://cardboardphilosophypod.podbean.com/e/episode-033-catch-up-mechanics/

June 18, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 18, 2024 June 18, 2024/ Cardboard Edison

A six-month plan to getting a board game signed—or at least to giving yourself the best chance at doing so (video):

https://www.youtube.com/watch?v=owQmvruuJGE

June 18, 2024/ Cardboard Edison/
licensing, process, playtesting, industry

Cardboard Edison

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