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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
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    • Quad Squad
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    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
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    • Virtual Tabletops
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May 15, 2024 May 15, 2024/ Cardboard Edison

Tips for making a sizzle reel to help you pitch one of your game designs:

https://www.thedarkimp.com/blog/2024/05/14/top-tips-for-super-sizzles/

May 15, 2024/ Cardboard Edison/
licensing

Cardboard Edison

May 11, 2024 May 11, 2024/ Cardboard Edison

When you get a pre-production print sample of your board game, here’s what to look for (video):

https://www.youtube.com/watch?v=rY0CrlAAN0Y

May 11, 2024/ Cardboard Edison/
publishing

Cardboard Edison

May 11, 2024 May 11, 2024/ Cardboard Edison

The Tabletop Game Designers Association has officially launched:

https://www.ttgda.org/

May 11, 2024/ Cardboard Edison/
industry

Cardboard Edison

May 10, 2024 May 10, 2024/ Cardboard Edison

An argument against victory points and single-winner games—and ideas for alternatives (video):

https://www.youtube.com/watch?v=CTKf4cB9iy8

May 10, 2024/ Cardboard Edison/
theory

Cardboard Edison

May 08, 2024 May 08, 2024/ Cardboard Edison

How not to design a modern board game: 10 things designers should avoid putting in their game (video):

https://www.youtube.com/watch?v=8GZLqnOr6zM

May 08, 2024/ Cardboard Edison/
theory

Cardboard Edison

May 04, 2024 May 04, 2024/ Cardboard Edison

World-building for board games (video):

https://www.youtube.com/watch?v=qUrU19wcS-E

May 04, 2024/ Cardboard Edison/
theory

Cardboard Edison

May 04, 2024 May 04, 2024/ Cardboard Edison

What should you charge for your board game? Some different ways of setting a price point (video):

https://www.youtube.com/watch?v=4BMOySNfIO0

May 04, 2024/ Cardboard Edison/
publishing

Cardboard Edison

April 30, 2024 April 30, 2024/ Cardboard Edison

Designing narrative puzzle games: notes on immersion, tactile components, playtesting, and more (audio):

https://ludology.libsyn.com/ludology-321-once-upon-a-puzzletale

April 30, 2024/ Cardboard Edison/
theory, playtesting, publishing, podcasts

Cardboard Edison

April 27, 2024 April 27, 2024/ Cardboard Edison

The top things that are probably wrong with your game: common problems that show up in game designs over and over again (audio):

https://genesisoflegend.podbean.com/e/episode-370-ten-things-wrong-with-your-game/

April 27, 2024/ Cardboard Edison/
theory, industry

Cardboard Edison

April 25, 2024 April 25, 2024/ Cardboard Edison

Crowdfunding communications: how build a happy backer community, how often to post updates, lessons the community can teach project owners, and more:

https://www.rosegauntlet.com/blogs/news-notes-and-adventures/all-about-communication

April 25, 2024/ Cardboard Edison/
publishing

Cardboard Edison

April 24, 2024 April 24, 2024/ Cardboard Edison

Sources of public-domain art for tabletop games—and some tips for using them:

https://www.skeletoncodemachine.com/p/public-domain-art-resources

https://www.skeletoncodemachine.com/p/more-public-domain-art-resources

April 24, 2024/ Cardboard Edison/
prototyping

Cardboard Edison

April 24, 2024 April 24, 2024/ Cardboard Edison

When the rights to a game revert back to the designer, can they continue to use changes that were made by the publisher during development?

https://boardgamegeek.com/blogpost/160545/development-integrates-into-design

April 24, 2024/ Cardboard Edison/
licensing

Cardboard Edison

April 20, 2024 April 20, 2024/ Cardboard Edison

3 simple ways to have your project rank higher on Kickstarter:

https://www.fulfillrite.com/blog/3-simple-ways-to-rank-higher-on-kickstarter/

April 20, 2024/ Cardboard Edison/
publishing

Cardboard Edison

April 20, 2024 April 20, 2024/ Cardboard Edison

How a thematic win condition not only drives play, but allows for better immersion (audio):

https://ludology.libsyn.com/thinking-beyond-mechanisms-ep-10

April 20, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

April 14, 2024 April 14, 2024/ Cardboard Edison

This new online tool lets you easily create printable sheets of cards from basic templates:

https://forgeofcards.com/

April 14, 2024/ Cardboard Edison/
prototyping

Cardboard Edison

April 14, 2024 April 14, 2024/ Cardboard Edison

Ending the game: how different game-end triggers can make for different player experiences (audio):

https://cardboardphilosophypod.podbean.com/e/episode-028-ending-the-game/

April 14, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

April 11, 2024 April 11, 2024/ Cardboard Edison

A detailed checklist for publishing a board game:

https://stonemaiergames.com/my-game-publishing-checklist/

April 11, 2024/ Cardboard Edison/
publishing

Cardboard Edison

April 08, 2024 April 08, 2024/ Cardboard Edison

Drafting games: variations on the mechanism, the decisions it creates, and how designers can play around with it (audio):

part 1: https://decisionspace.podbean.com/e/drafting-pt-1-what-we-talk-about/

part 2: https://decisionspace.podbean.com/e/drafting-decisions-pt-2-what-we-talk-about/

April 08, 2024/ Cardboard Edison/
theory, podcasts

Cardboard Edison

April 04, 2024 April 04, 2024/ Cardboard Edison

World-wide shipping for board games: parcel fulfillment methods, options, and best practices for 2024:

https://stonemaiergames.com/the-current-state-of-worldwide-fulfillment-2024/

April 04, 2024/ Cardboard Edison/
publishing

Cardboard Edison

April 03, 2024 April 03, 2024/ Cardboard Edison

The 5 biggest lessons learned from 20 years of game design: playtesting, deciding what to keep, working within constraints, and more (video):

https://www.youtube.com/watch?v=KxfWp3iex2k

April 03, 2024/ Cardboard Edison/
process, playtesting, industry, licensing

Cardboard Edison

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