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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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    • Retail Rejects
    • More Games
    • Prototypes
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theory
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prototyping
process
rules
licensing
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November 11, 2023 November 11, 2023/ Cardboard Edison

6 truths about the board game industry, and especially what it’s like for game designers (video):

https://www.youtube.com/watch?v=WpL8W863TDQ

November 11, 2023/ Cardboard Edison/
industry

Cardboard Edison

November 09, 2023 November 09, 2023/ Cardboard Edison

Winning: a conversation about why players care about winning a game (audio):

https://cardboardphilosophypod.podbean.com/e/episode-016-why-do-people-care-so-much-about-winning/

November 09, 2023/ Cardboard Edison/
theory, podcasts

Cardboard Edison

November 02, 2023 November 02, 2023/ Cardboard Edison
“Given my choice, I’ll always design a boardgame that will be loved by some and hated by others rather than a game that will be seen in a mildly positive way by most. I want to make games that leave a lasting impression on those who play them, one way or the other.”
— Kevin Wilson
November 02, 2023/ Cardboard Edison/
industry

Cardboard Edison

November 02, 2023 November 02, 2023/ Cardboard Edison

Horror in board games: thoughts on what works and doesn’t:

https://dailyworkerplacement.com/2023/10/31/i-want-to-play-a-game-horror-in-board-gaming/

November 02, 2023/ Cardboard Edison/
theory

Cardboard Edison

November 02, 2023 November 02, 2023/ Cardboard Edison

What does it mean for a game to be “too long”? What makes players feel like a game goes on too long? Or not long enough? (audio)

https://cardboardphilosophypod.podbean.com/e/episode-015-what-makes-a-game-too-long/

November 02, 2023/ Cardboard Edison/
theory, podcasts

Cardboard Edison

October 28, 2023 October 28, 2023/ Cardboard Edison

Dice, cards, and more: Different ways of generating random numbers and what makes them fun (audio):

https://cardboardphilosophypod.podbean.com/e/episode-014-rolling-dice-and-flipping-cards/

October 28, 2023/ Cardboard Edison/
theory, podcasts

Cardboard Edison

October 28, 2023 October 28, 2023/ Cardboard Edison

Highlights from Hasbro's inaugural Women Innovators of Play event (video):

—The journey into board game design, with Elizabeth Hargrave

—Lots of tips for pitching to publishers

—How mass-market toys and games are made

—Overcoming doubt and imposter syndrome

—Working habits to be a successful toy and game inventor

https://spark.hasbro.com/womeninnovators

October 28, 2023/ Cardboard Edison/
process, industry, licensing

Cardboard Edison

October 27, 2023 October 27, 2023/ Cardboard Edison

An argument that “balance” in games isn’t what most people think it is:

https://giantbrain.co.uk/2023/10/26/a-matter-of-balance/

October 27, 2023/ Cardboard Edison/
theory

Cardboard Edison

October 24, 2023 October 24, 2023/ Cardboard Edison

Some hidden ways that board games can be more complex than you, as a gamer and the designer, might realize:

https://shippboardgames.blogspot.com/2023/10/more-about-rules-complexity.html

October 24, 2023/ Cardboard Edison/
theory

Cardboard Edison

October 24, 2023 October 24, 2023/ Cardboard Edison

Websites that can generate maps for board game prototypes:

https://boardgamegeek.com/thread/3176279/map-generator-websites

October 24, 2023/ Cardboard Edison/
prototyping

Cardboard Edison

October 24, 2023 October 24, 2023/ Cardboard Edison

Three pieces of playtesting advice from Elizabeth Hargrave in under three minutes (video):

https://www.youtube.com/watch?v=k3zWuGTk27M

October 24, 2023/ Cardboard Edison/
playtesting

Cardboard Edison

October 21, 2023 October 21, 2023/ Cardboard Edison
“Many published games go through hundreds of changes before they’re done. When people have criticism about your game they are not criticizing you as a person. They’re trying to help you make a better game.”
— Elizabeth Hargrave
October 21, 2023/ Cardboard Edison/
playtesting

Cardboard Edison

October 21, 2023 October 21, 2023/ Cardboard Edison

How do you feel about board games that use electronic devices to assist players with part of the game? A Bluesky game designer discussion:

https://bsky.app/profile/amanpossessed.bsky.social/post/3kbzoslosmg2r

October 21, 2023/ Cardboard Edison/
theory

Cardboard Edison

October 20, 2023 October 20, 2023/ Cardboard Edison

Worker-placement games where more workers isn’t necessarily better—12 ways games handle it (video):

https://www.youtube.com/watch?v=TuymCqs-UgI

October 20, 2023/ Cardboard Edison/
theory

Cardboard Edison

October 20, 2023 October 20, 2023/ Cardboard Edison

BoardGameGeek advertising: everything for publishers to know about promoting a game on BGG (audio):

https://crowdfundingnerds.com/episode147/

October 20, 2023/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

October 17, 2023 October 17, 2023/ Cardboard Edison

Towards a theory of what makes a trick-taking game great:

https://boardgamegeek.com/geeklist/323856/towards-theory-what-makes-trick-taking-game-great

October 17, 2023/ Cardboard Edison/
theory

Cardboard Edison

October 15, 2023 October 15, 2023/ Cardboard Edison

Why “don't expect your first board game design to be publishable” might be bad advice for new designers:

https://bsky.app/profile/elizhargrave.bsky.social/post/3kbpzvaf3jv2t

October 15, 2023/ Cardboard Edison/
process

Cardboard Edison

October 15, 2023 October 15, 2023/ Cardboard Edison

Building a brand in board games: setting expectations with the promise of your game and delivering on them, pitching it to publishers, connecting with players, creating a company, and more (video):

https://www.youtube.com/watch?v=nVzlLIdHe20

October 15, 2023/ Cardboard Edison/
licensing, publishing, industry

Cardboard Edison

October 14, 2023 October 14, 2023/ Cardboard Edison

Four interesting examples of game design theory and how designers can use them in their games (video):

https://www.youtube.com/watch?v=Jn38jGiEdKc

October 14, 2023/ Cardboard Edison/
theory

Cardboard Edison

October 14, 2023 October 14, 2023/ Cardboard Edison

A short thread with some little things no one tells you about running a crowdfunding campaign for your board game:

https://bsky.app/profile/sabrinac.bsky.social/post/3kbduutf2tw2v

October 14, 2023/ Cardboard Edison/
publishing

Cardboard Edison

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