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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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November 26, 2022 November 26, 2022/ Cardboard Edison

Component Studio 2: an overview of how to use it to create cards for your board game prototype (video):

https://www.youtube.com/watch?v=07rJb16zB_Y

November 26, 2022/ Cardboard Edison/
prototyping

Cardboard Edison

November 26, 2022 November 26, 2022/ Cardboard Edison

Some of the major ways board games can have less downtime for players:

https://boardgamedesigncourse.com/how-to-reduce-downtime-in-your-game/

November 26, 2022/ Cardboard Edison/
theory

Cardboard Edison

November 21, 2022 November 21, 2022/ Cardboard Edison

Thematic abstraction: how to make a thematic experience by selecting which aspects of a setting to portray in your game:

https://shippboardgames.blogspot.com/2022/11/selective-thematic-abstraction.html

November 21, 2022/ Cardboard Edison/
theory

Cardboard Edison

November 19, 2022 November 19, 2022/ Cardboard Edison

Designing wargames in a time of war—a Board Game Design Forum discussion:

https://www.bgdf.com/forum/game-creation/design-theory/designing-war-games-times-war

November 19, 2022/ Cardboard Edison/
industry

Cardboard Edison

November 19, 2022 November 19, 2022/ Cardboard Edison

False promises you’ll receive during your crowdfunding campaign—and why you should probably just ignore them:

https://boardgamedesigncourse.com/false-promises-youll-receive-during-your-crowdfunding-campaign/

November 19, 2022/ Cardboard Edison/
publishing

Cardboard Edison

November 19, 2022 November 19, 2022/ Cardboard Edison

How to spice up a bland resource-management system:

https://subsurfacegames.ca/2022/11/14/spicing-up-your-resource-management/

November 19, 2022/ Cardboard Edison/
theory

Cardboard Edison

November 18, 2022 November 18, 2022/ Cardboard Edison

Auction games: what they are, how they work, different variations, and some well-known examples of the genre (video, starting at 21:30):

https://www.youtube.com/watch?v=1Vs4pLwYo54

November 18, 2022/ Cardboard Edison/
theory

Cardboard Edison

November 17, 2022 November 17, 2022/ Cardboard Edison

For all of the tasks that come with running a board game publishing company, which ones should you outsource and which should you handle yourself?

https://stonemaiergames.com/do-it-yourself-or-outsource-the-master-list/

November 17, 2022/ Cardboard Edison/
publishing

Cardboard Edison

November 17, 2022 November 17, 2022/ Cardboard Edison

The ABCs of board game design (G-L): quick explanations for common terms used by board game designers (video):

https://www.youtube.com/watch?v=83KNC-qq394

November 17, 2022/ Cardboard Edison/
theory, industry

Cardboard Edison

November 16, 2022 November 16, 2022/ Cardboard Edison

What game design advice do you wish you knew 10 years ago? A Twitter board game designers discussion:

https://twitter.com/Nick__Bentley/status/1592537406674460675

November 16, 2022/ Cardboard Edison/
process

Cardboard Edison

November 16, 2022 November 16, 2022/ Cardboard Edison

Tips for indie board game publishers showing off their games to customers at conventions:

https://twitter.com/PlayCooGames/status/1592172634531586049

November 16, 2022/ Cardboard Edison/
publishing

Cardboard Edison

November 15, 2022 November 15, 2022/ Cardboard Edison

Setting a price for your game: the key variables to consider and how they add up:

https://stonemaiergames.com/a-price-formula-your-product-for-direct-and-retail/

November 15, 2022/ Cardboard Edison/
publishing

Cardboard Edison

November 12, 2022 November 12, 2022/ Cardboard Edison

Tips for board game designers entering their games into BoardGameGeek contests (video):

https://www.youtube.com/watch?v=kLF9RZNqx5c

November 12, 2022/ Cardboard Edison/
contests

Cardboard Edison

November 12, 2022 November 12, 2022/ Cardboard Edison

Playtesting conventions: what new board game designers need to know about attending (video):

https://www.youtube.com/watch?v=vdojDP4Ywpg

November 12, 2022/ Cardboard Edison/
playtesting

Cardboard Edison

November 10, 2022 November 10, 2022/ Cardboard Edison

Some general expectations, conventions, and unspoken assumptions about how board games are designed:

https://twitter.com/robinwriting/status/1589954008323878914

November 10, 2022/ Cardboard Edison/
theory

Cardboard Edison

November 10, 2022 November 10, 2022/ Cardboard Edison

Area control: what the mechanism is, games that have used it, and the experience it offers for players (video):

https://www.youtube.com/watch?v=Bp-WWRF8Y7I

November 10, 2022/ Cardboard Edison/
theory

Cardboard Edison

November 06, 2022 November 06, 2022/ Cardboard Edison

Stuck on a game design? Here are some ideas for things you can do to get unstuck:

https://twitter.com/Nick__Bentley/status/1589328931882414081

November 06, 2022/ Cardboard Edison/
process

Cardboard Edison

November 05, 2022 November 05, 2022/ Cardboard Edison

Marketing a game pre-release: What to do in the three months before a game comes out to get fans excited for it (audio):

https://unboxedmarketingpodcast.podbean.com/e/episode-2-pre-orders-to-release-communication/

November 05, 2022/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

November 02, 2022 November 02, 2022/ Cardboard Edison

Lots of advice for pitching your game to publishers and building long-term relationships as a designer in the board game industry (videos):

part 1: https://www.youtube.com/watch?v=MA2KbSJ0fMs

part 2: https://www.youtube.com/watch?v=PbZSXQo-ezU

November 02, 2022/ Cardboard Edison/
licensing

Cardboard Edison

November 01, 2022 November 01, 2022/ Cardboard Edison

Gimmicks in board games: What makes them effective rather than unnecessary?

https://boardgamegeek.com/blogpost/138452/gimmicks-games

November 01, 2022/ Cardboard Edison/
theory

Cardboard Edison

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