Publisher profit and loss math: sample calculations for a crowdfunding campaign (video):
How board games can build and release tension for players:
https://boardgamegeek.com/blogpost/136459/talking-alices-house-rent-autobahn-blues
What do we mean when we talk about “strategy” in various kinds of games?
https://www.universityxp.com/blog/2022/9/27/what-is-strategy-in-gameplay
Most games have various pause points—between rounds, for scoring, and so on. Here are some ways of making the most of those moments:
https://shippboardgames.blogspot.com/2022/09/making-most-of-pauses.html
Lessons about game design learned by playing many games with a child:
https://www.underdoggames.com/a/blog/better-board-game-creator
A deeper analysis of how a game’s mechanics and theming relate, and how they map to the “game state” and the “game world”:
https://shippboardgames.blogspot.com/2022/09/game-state-vs-game-world.html
Specific questions to ask playtesters (and other things to look for during a test):
https://boardgamedesigncourse.com/playtesting-questions-to-ask/