Deck-building games: Which mechanics are essential? A Twitter board game designers discussion:
Finding motivation: how to keep going with a game design even when it feels like a struggle:
https://boardgamedesigncourse.com/finding-motivation-when-working-on-your-board-game/
Lots of tabletop game designers discuss how they get started with a design:
www.weirdgiraffegames.com/carla/wordpress/2022/07/28/guest-post-starting-points/
Lessons learned from running a pay-what-you-want board game crowdfunding campaign:
https://stonemaiergames.com/pay-what-you-want-for-this-kickstarter-project/
Post-pitch discussions with publishers: game designers discuss how to handle long waits for a response and more:
https://mojo-nation.com/chasing-ghosting-and-feedback-inventors-discuss-post-pitch-follow-up/
An argument for why simple games with emergent depth win out over games that aim for depth through complexity:
https://giantbrain.co.uk/2022/07/14/the-complexity-of-depth/
Tiebreakers: tips for picking one that works for your game:
https://boardgamedesigncourse.com/how-to-break-ties-in-your-game/
