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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
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    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
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    • Tariffs Report
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process
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June 18, 2022 June 18, 2022/ Cardboard Edison

How to use restrictions in your game the right way: when tighter or looser restrictions are more appropriate:

https://boardgamedesigncourse.com/applying-restrictions-in-your-game-the-right-way/

June 18, 2022/ Cardboard Edison/
theory

Cardboard Edison

June 15, 2022 June 15, 2022/ Cardboard Edison

An independent board game designer and publisher’s top tips for designers learning about the process of making games (audio):

https://boardgamedesignlab.com/our-best-game-design-advice-with-peter-c-hayward/

June 15, 2022/ Cardboard Edison/
process, podcasts

Cardboard Edison

June 14, 2022 June 14, 2022/ Cardboard Edison

Variable turn order mechanisms—a BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2882939/variable-turn-order-mechanisms

June 14, 2022/ Cardboard Edison/
theory

Cardboard Edison

June 14, 2022 June 14, 2022/ Cardboard Edison

Why your game would benefit from a strong “central thematic metaphor”:

https://shippboardgames.blogspot.com/2022/06/central-thematic-metaphors.html

June 14, 2022/ Cardboard Edison/
theory

Cardboard Edison

June 11, 2022 June 11, 2022/ Cardboard Edison

Ways of surprising players in a game, and when you might want to:

https://boardgamedesigncourse.com/surprise-your-players/

June 11, 2022/ Cardboard Edison/
theory

Cardboard Edison

June 11, 2022 June 11, 2022/ Cardboard Edison

When can board games make performing calculations part of the fun of playing?

https://thethoughtfulgamer.com/2022/06/10/when-why-is-calculation-fun/

June 11, 2022/ Cardboard Edison/
theory

Cardboard Edison

June 06, 2022 June 06, 2022/ Cardboard Edison

Pointers for writing rulebooks for the purposes of playtesting, contests, and publisher evaluation:

https://shippboardgames.blogspot.com/2022/06/on-rulebooks.html

June 06, 2022/ Cardboard Edison/
rules

Cardboard Edison

June 04, 2022 June 04, 2022/ Cardboard Edison

Tips and considerations for designing games based on real-world systems (audio):

https://boardgamedesignlab.com/designing-games-based-on-real-life-systems-with-ben-rosset/

June 04, 2022/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 04, 2022 June 04, 2022/ Cardboard Edison

Games that use 6-sided dice, and tips for making prototype designs that use them (video):

https://www.youtube.com/watch?v=ofGlJPAL5SM

June 04, 2022/ Cardboard Edison/
theory

Cardboard Edison

June 01, 2022 June 01, 2022/ Cardboard Edison

Tips for making board game prototypes faster and cheaper (video):

https://www.youtube.com/watch?v=hxFJ2udcDq8

June 01, 2022/ Cardboard Edison/
prototyping

Cardboard Edison

May 30, 2022 May 30, 2022/ Cardboard Edison

Basics of game balance: types of balance and considerations for designers:

https://www.getrevue.co/profile/gengelstein/issues/gametek-16-balancing-act-1126778

May 30, 2022/ Cardboard Edison/
theory

Cardboard Edison

May 30, 2022 May 30, 2022/ Cardboard Edison

10 ways of using dice in your board game aside from roll-and-move:

https://boardgamedesigncourse.com/10-ways-to-use-dice-in-your-board-game/

May 30, 2022/ Cardboard Edison/
theory

Cardboard Edison

May 28, 2022 May 28, 2022/ Cardboard Edison

How board game designers use 3D printers for prototyping—a Twitter designers discussion:

https://twitter.com/tonymakesgames/status/1530378700767870976

May 28, 2022/ Cardboard Edison/
prototyping

Cardboard Edison

May 28, 2022 May 28, 2022/ Cardboard Edison

Some bad habits that board game designers should be careful not to fall into:

https://shippboardgames.blogspot.com/2022/05/self-centered-design.html

May 28, 2022/ Cardboard Edison/
process

Cardboard Edison

May 28, 2022 May 28, 2022/ Cardboard Edison

Mistakes that may sink your crowdfunding project:

https://stonemaiergames.com/top-5-mistakes-that-may-sink-your-crowdfunding-project/

May 28, 2022/ Cardboard Edison/
publishing

Cardboard Edison

May 28, 2022 May 28, 2022/ Cardboard Edison

Elizabeth Hargrave on game design lessons she’s learned, including on getting inspiration, failing faster earlier, prototyping cards, finding bits, articulating your vision, and more (video)

May 28, 2022/ Cardboard Edison/
process, prototyping, playtesting, industry

Cardboard Edison

May 26, 2022 May 26, 2022/ Cardboard Edison

How games create art by exploring different modes of agency (audio):

https://decisionspace.podbean.com/e/games-are-agency-as-art-a-new-way-to-talk-about-games-with-c-thi-nguyen/

May 26, 2022/ Cardboard Edison/
theory, podcasts

Cardboard Edison

May 21, 2022 May 21, 2022/ Cardboard Edison

7 traps that can ruin your crowdfunding campaign, and how to avoid them:

https://gamefound.com/blog/post/how-to-avoid-crowdfunding-traps-that-can-ruin-your-campaign-

May 21, 2022/ Cardboard Edison/
publishing

Cardboard Edison

May 19, 2022 May 19, 2022/ Cardboard Edison

Board games through the lens of story structure: how setup is like exposition, and scoring is the denouement:

https://shippboardgames.blogspot.com/2022/05/exposition-and-denouement.html

May 19, 2022/ Cardboard Edison/
theory

Cardboard Edison

May 19, 2022 May 19, 2022/ Cardboard Edison

Push-your-luck games: what they are, how they work, and examples of the genre (audio):

https://anchor.fm/cardboardmechanics/episodes/Episode-7---Should-I-stay-or-should-I-go-e1ig15p

May 19, 2022/ Cardboard Edison/
theory, podcasts

Cardboard Edison

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