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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
  • Newsletter/
  • Podcast/
  • Award/
featured
theory
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prototyping
process
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licensing
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July 04, 2021 July 04, 2021/ Cardboard Edison

What if someone steals my game idea? A realistic answer to an age-old question:

https://boardgamegeek.com/blogpost/119960/aqs-will-someone-steal-my-idea-what-if-my-idea-get

July 04, 2021/ Cardboard Edison/
industry

Cardboard Edison

July 03, 2021 July 03, 2021/ Cardboard Edison

Board game themes: how to define them, how they can generate emotional resonance for players, and how theming can sometimes go wrong (video)

July 03, 2021/ Cardboard Edison/
theory

Cardboard Edison

July 02, 2021 July 02, 2021/ Cardboard Edison

Steps board game publishers can take to stop counterfeits of their titles:

https://strebecklaw.com/asmodee-dixit-lawsuit/

July 02, 2021/ Cardboard Edison/
publishing

Cardboard Edison

July 01, 2021 July 01, 2021/ Cardboard Edison

Tips for new board game publishers on managing your company’s cash flow (video)

July 01, 2021/ Cardboard Edison/
publishing

Cardboard Edison

June 29, 2021 June 29, 2021/ Cardboard Edison

Games with unusual win conditions—a BoardGameGeek game designers discussion:

https://boardgamegeek.com/thread/2684561/games-unusual-win-conditions

June 29, 2021/ Cardboard Edison/
theory

Cardboard Edison

June 29, 2021 June 29, 2021/ Cardboard Edison

Top 5 reasons your Kickstarter campaign will fail (video)

June 29, 2021/ Cardboard Edison/
publishing

Cardboard Edison

June 28, 2021 June 28, 2021/ Cardboard Edison

Tips for submitting files to a manufacturer and working through the proofing process:

https://boardgamedesigncourse.com/kickstarter-lessons-how-to-submit-your-files-for-print-the-right-way/

June 28, 2021/ Cardboard Edison/
publishing

Cardboard Edison

June 28, 2021 June 28, 2021/ Cardboard Edison

An inside look at how hobby board games get into major retailers like Target:

https://stonemaiergames.com/target-acquired-how-a-hobby-game-appears-in-a-big-box-retailer/

June 28, 2021/ Cardboard Edison/
industry

Cardboard Edison

June 28, 2021 June 28, 2021/ Cardboard Edison

The challenges and potential for designing branching narratives in board games:

https://twitter.com/williamj35/status/1409238019413102599

June 28, 2021/ Cardboard Edison/
theory

Cardboard Edison

June 28, 2021 June 28, 2021/ Cardboard Edison

Tips for how to playtest solo games:

https://twitter.com/playnyctophobia/status/1409287357342404613

June 28, 2021/ Cardboard Edison/
playtesting

Cardboard Edison

June 25, 2021 June 25, 2021/ Cardboard Edison

How to think through and create a project budget for your board game’s Kickstarter campaign:

https://www.backerkit.com/blog/how-to-create-a-kickstarter-project-budget

June 25, 2021/ Cardboard Edison/
publishing

Cardboard Edison

June 25, 2021 June 25, 2021/ Cardboard Edison

Designers on which printers are good for making prototypes—a Twitter board game design discussion:

https://twitter.com/JVDesignsGames/status/1408220087639756805

June 25, 2021/ Cardboard Edison/
prototyping

Cardboard Edison

June 22, 2021 June 22, 2021/ Cardboard Edison

Lots of advice for finding your way into the tabletop game industry, either as a publisher or as a designer (video)

June 22, 2021/ Cardboard Edison/
industry

Cardboard Edison

June 21, 2021 June 21, 2021/ Cardboard Edison

Pros and cons of working with one vs. multiple fulfillment partners to ship your game to backers:

https://boardgamedesigncourse.com/kickstarter-lessons-it-pays-to-work-with-multiple-fulfilment-partners/

June 21, 2021/ Cardboard Edison/
publishing

Cardboard Edison

June 21, 2021 June 21, 2021/ Cardboard Edison

Tips for designing games for a mass-market audience (video)

June 21, 2021/ Cardboard Edison/
industry

Cardboard Edison

June 18, 2021 June 18, 2021/ Cardboard Edison

How to get started in tabletop game design: joining or forming a community, understanding the process, generating ideas, soliciting and using feedback, and more (video)

June 18, 2021/ Cardboard Edison/
industry, process, playtesting

Cardboard Edison

June 18, 2021 June 18, 2021/ Cardboard Edison

How the math of “power laws” can be used to create big moments in board game designs:

https://www.getrevue.co/profile/gengelstein/issues/gametek-issue-1-power-laws-647946

June 18, 2021/ Cardboard Edison/
theory

Cardboard Edison

June 17, 2021 June 17, 2021/ Cardboard Edison

How to develop a playtest group and gather useful information about your game from them (video)

June 17, 2021/ Cardboard Edison/
playtesting

Cardboard Edison

June 17, 2021 June 17, 2021/ Cardboard Edison

How to best pitch your board game design to publishers these days? Two recent online panels offer boatloads of advice for designers:

d4: https://www.youtube.com/watch?v=45_jit2SbKw

Nonepub: https://www.youtube.com/watch?v=pZV9i3ct8HY

June 17, 2021/ Cardboard Edison/
licensing

Cardboard Edison

June 17, 2021 June 17, 2021/ Cardboard Edison

10 steps you can take to boost your Kickstarter mid-campaign:

https://stonemaiergames.com/10-actionable-ideas-to-boost-your-kickstarter-funding-mid-campaign/

June 17, 2021/ Cardboard Edison/
publishing

Cardboard Edison

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