What if someone steals my game idea? A realistic answer to an age-old question:
https://boardgamegeek.com/blogpost/119960/aqs-will-someone-steal-my-idea-what-if-my-idea-get
What if someone steals my game idea? A realistic answer to an age-old question:
https://boardgamegeek.com/blogpost/119960/aqs-will-someone-steal-my-idea-what-if-my-idea-get
Games with unusual win conditions—a BoardGameGeek game designers discussion:
https://boardgamegeek.com/thread/2684561/games-unusual-win-conditions
An inside look at how hobby board games get into major retailers like Target:
https://stonemaiergames.com/target-acquired-how-a-hobby-game-appears-in-a-big-box-retailer/
Tips for how to playtest solo games:
https://twitter.com/playnyctophobia/status/1409287357342404613
How to think through and create a project budget for your board game’s Kickstarter campaign:
https://www.backerkit.com/blog/how-to-create-a-kickstarter-project-budget
Designers on which printers are good for making prototypes—a Twitter board game design discussion:
https://twitter.com/JVDesignsGames/status/1408220087639756805
How the math of “power laws” can be used to create big moments in board game designs:
https://www.getrevue.co/profile/gengelstein/issues/gametek-issue-1-power-laws-647946
How to best pitch your board game design to publishers these days? Two recent online panels offer boatloads of advice for designers:
10 steps you can take to boost your Kickstarter mid-campaign:
https://stonemaiergames.com/10-actionable-ideas-to-boost-your-kickstarter-funding-mid-campaign/