Advice for writing clear rulebooks, including through gameplay examples, repeating rules, formatting, and more (video)
Board game publishing contracts: everything you need to know before signing a game—featuring us!
You can find our licensing-terms infographics here: https://cardboardedison.com/reports
Some common things that can delay your game’s production:
https://boardgamedesigncourse.com/kickstarter-lessons-everything-takes-longer-than-youd-expect/
Everything you ever wanted to know about player counts, from solo to massively multiplayer and everything in between:
https://www.universityxp.com/blog/2021/6/1/how-many-players-should-a-game-include
A process for designing board games with both theme and mechanics in mind:
https://www.charliecleveland.com/the-theme-mechanics-seesaw/
What to expect after launching a Kickstarter:
https://boardgamegeek.com/thread/2665025/10-considerations-expect-once-youve-launched-your
Creating reasonable stretch goals for your Kickstarter campaign:
https://boardgamedesigncourse.com/kickstarter-lessons-you-dont-have-to-go-crazy-with-stretch-goals/
What are socially conscious designs and why they are important to the industry and beyond (audio):
https://ninjavspirates.libsyn.com/who-what-why-s28e02-socially-conscious-design-with-two-sarahs
Box labeling requirements for board games: CE mark, age label, country of origin, and more:
https://www.honestgm.com/blog-news-4864/Labeling-requirements-for-your-Board-Games-11640811.html
10 steps toward launching a Kickstarter: building an audience, setting proper expectations, knowing your budget, choosing when to launch, and more:
https://www.redlinegame.com/10-steps-towards-launching-a-kickstarter/
Tips for preparing your Kickstarter campaign for the unexpected:
https://boardgamedesigncourse.com/kickstarter-lessons-something-unexpected-will-happen/