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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
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    • Tariffs Report
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    • Game Design Checklist
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featured
theory
playtesting
prototyping
process
rules
licensing
publishing
industry
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January 12, 2021 January 12, 2021/ Cardboard Edison

Self-publishing wargames: tips for making files, laying out graphics, and distributing the game (video)

January 12, 2021/ Cardboard Edison/
publishing

Cardboard Edison

January 10, 2021 January 10, 2021/ Cardboard Edison
“Reminder: good, clear rule books are the difference between people playing your game and instantly loving it or getting fed up and shoving it back on a shelf.”
— Ann Jones
January 10, 2021/ Cardboard Edison/
rules

Cardboard Edison

January 09, 2021 January 09, 2021/ Cardboard Edison

Lots of tips for getting past design blocks:

http://www.weirdgiraffegames.com/carla/wordpress/2020/12/21/getting-past-design-blocks-with-fertessa-alyse/

January 09, 2021/ Cardboard Edison/
process

Cardboard Edison

January 09, 2021 January 09, 2021/ Cardboard Edison

What’s important when coming up with a name for a board game? A BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2576031/how-important-name

January 09, 2021/ Cardboard Edison/
industry

Cardboard Edison

January 09, 2021 January 09, 2021/ Cardboard Edison

What characteristics are shared by games that non-hobbyists consider the “best” games?

https://mrbossdesign.blogspot.com/2021/01/the-best-board-games-of-all-time.html

January 09, 2021/ Cardboard Edison/
theory

Cardboard Edison

January 09, 2021 January 09, 2021/ Cardboard Edison

“Green flags”: signs that a publisher or other professional is good to work with—a Twitter board game designers discussion:

https://twitter.com/Drawnonward/status/1346584140473241602

January 09, 2021/ Cardboard Edison/
industry, licensing

Cardboard Edison

January 04, 2021 January 04, 2021/ Cardboard Edison

Staying organized in board game design: taking notes, juggling multiple projects, co-designing, and more:

http://www.weirdgiraffegames.com/carla/wordpress/2020/12/07/organized-game-design-with-annamaria-jackson-phelps/

January 04, 2021/ Cardboard Edison/
process

Cardboard Edison

January 04, 2021 January 04, 2021/ Cardboard Edison

How to find or make boxes for holding your prototypes—a BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2571927/empty-box-prototype

January 04, 2021/ Cardboard Edison/
prototyping

Cardboard Edison

January 04, 2021 January 04, 2021/ Cardboard Edison

Tips for scheduling out your time before, during, and after a Kickstarter campaign:

https://boardgamedesigncourse.com/kickstarter-board-game-planning-wrap-up/

January 04, 2021/ Cardboard Edison/
publishing

Cardboard Edison

January 04, 2021 January 04, 2021/ Cardboard Edison
“Someone will find the shortcuts and exploits in your game that you didn’t expect. And people will do what it takes to win, even if it isn’t fun.”
— Bez
January 04, 2021/ Cardboard Edison/
theory

Cardboard Edison

January 03, 2021 January 03, 2021/ Cardboard Edison
“Game Design 101: if you’re starting out, don’t worry about processes, techniques or publishing. Just. Design. Games.”
— Alan E Paull
January 03, 2021/ Cardboard Edison/
process

Cardboard Edison

January 02, 2021 January 02, 2021/ Cardboard Edison

Designing games for the mass market (audio)

https://www.boardgamedesignlab.com/how-to-design-games-for-the-mass-market-with-leslie-scott-and-freddie-scott-vollrath

January 02, 2021/ Cardboard Edison/
podcasts, licensing, industry

Cardboard Edison

January 01, 2021 January 01, 2021/ Cardboard Edison

What do “interrupts” bring to turn-based games? A BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2569993/what-do-interrupts-bring-turn-based-games

January 01, 2021/ Cardboard Edison/
theory

Cardboard Edison

December 30, 2020 December 30, 2020/ Cardboard Edison

Best practices for pitching your game to publishers—a Twitter board game designers discussion:

https://twitter.com/TheJayBell/status/1344370475703660547

December 30, 2020/ Cardboard Edison/
licensing

Cardboard Edison

December 29, 2020 December 29, 2020/ Cardboard Edison

The “acquire, build, score” framework for looking at game designs:

https://doriadar.medium.com/abs-the-formula-for-building-games-about-building-9f4fb8ce6396

December 29, 2020/ Cardboard Edison/
theory

Cardboard Edison

December 29, 2020 December 29, 2020/ Cardboard Edison

The benefits of discovering your game design biases, and how to do it:

http://www.phantomknightgames.com/news/discovering-your-game-design-biases/

December 29, 2020/ Cardboard Edison/
process

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison
Screen Shot 2020-12-28 at 5.59.12 PM.png

This online tool creates line maps of any city in the world:

https://anvaka.github.io/city-roads/

December 28, 2020/ Cardboard Edison/
prototyping

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison

Sample rulebook template in a Google doc:

https://docs.google.com/document/d/1-scVt3i6coNWHx6wOqPMq4701yv2sUtJ5yO7rhuIW_k/edit

December 28, 2020/ Cardboard Edison/
rules

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison

Making sure your board game box label requirements are met:

https://boardgamedesigncourse.com/making-sure-your-board-game-box-label-requirements-are-met/

December 28, 2020/ Cardboard Edison/
publishing

Cardboard Edison

December 28, 2020 December 28, 2020/ Cardboard Edison

How to create Facebook ads for a Kickstarter campaign:

https://crowdfundingnerds.com/facebook-ads-for-your-kickstarter/

December 28, 2020/ Cardboard Edison/
publishing

Cardboard Edison

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