“Game designers: please don’t say that your game is ‘the most unique ________ game in years’ because it probably isn’t. It likely does have cool and unique aspects, but just tell me what those are. Spend your two minutes describing them, not hyperbolizing.”
— Lauren Woolsey

How to make games that appeal to both kids and adults (video)

How to make an engaging board game tutorial video (video)

Rita Orlov of PostCurious discusses the ins and outs of designing escape-room and puzzle games (video)

“Take ideas that you’ve developed over the years playing other games, and then put those ideas into a new way of playing something old, or a new way of playing a familiar concept. In doing so, you can develop a new game that hopefully many people around the world will enjoy.”
— Ken Johnson, designer of Phase 10

A multi-part series showing how to create a board game prototype in Tabletop Simulator (video)

“Use whatever tools you can to get to a first playable ASAP - scrap paper, rules in Notepad, scribbled diagrams etc. then play it out yourself or with someone ASAP even if (especially if) you realize it’s crap within 5 minutes and have to redo everything.”
— Aaron Lim

Erica Hayes-Bouyouris on designing for the hobby market vs. mass market, co-designing, working with an intellectual property, having an online presence, and more. (video)