‘I don’t want to submit my game til it looks nice’
I have literally received a prototype in a macaroni cheese box. I’ve watched pitches where the bits were simply sharpie drawings on the backs of used printer paper. Don’t let perfection get in the way of your design’s progress!!
— AnnaMaria Jackson-Phelps
If you think your game needs to look nice, it probably means it’s just not good enough yet. Focus on the game.
— Bruno Faidutti
Negative points are big, loud alarm bells. Ring them wisely.
— Daniel Solis
There are certain things you absolutely want to have in a game design contract, such as full reversion of rights a.) if they don’t make the game and b.) if they stop making/selling the game. Don’t get your game stuck in limbo!
— Emma Larkins
Designing a game is a much easier process than chipping away at a game that works and making it great.
— Ben Pinchback
A strong negative reaction to an individual gameplay event is sometimes a good sign — generally means the player was invested in some aspect of the game.
— John Brieger
As important as balance is to the designer’s craft - and it is crucial - it’s often the perception of balance that matters once the game gets out into the world.
— Mary Russell