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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
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    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
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    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
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  • Podcast/
  • Award/
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January 04, 2020 January 04, 2020/ Cardboard Edison
“A strong negative reaction to an individual gameplay event is sometimes a good sign — generally means the player was invested in some aspect of the game.”
— John Brieger
January 04, 2020/ Cardboard Edison/
playtesting

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