How a cognitive effect known as “anchoring and adjustment” can play out in games (audio):
How to decide what the simplest playable version of your game is before testing it:
https://www.3dtotalgames.com/finding-the-minimum-viable-game/
The requirement for the December 2018 24-hour contest is “rod”:
https://boardgamegeek.com/thread/2108017/24-hour-contest-december-2018
Cardboard Edison’s Favorite Tips & Resources - November 2018
/In this month's roundup of great board game design links and quotes, we have useful guides for writing rulebooks, a new source of art for prototypes, thought-provoking articles on game design theory, and more.
theory:
A detailed look at objectives and victory conditions: how players can win a game
Ways of making a dice-rolling system that feels thematically appropriate
“Every rule, every component, every aspect of your game must solve a problem or provide an experience that is essential to your game. Everything else compromises quality.” - Jay Treat
rules:
prototyping:
licensing:
publishing:
Cardboard Edison is supported by our patrons on Patreon.
ADVISERS: Rob Greanias, Peter C. Hayward
SENIOR INVENTORS: Steven Cole (Escape Velocity Games), John du Bois, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz "Bez" Shahriari, Shoot Again Games
JUNIOR INVENTORS: Ryan Abrams, Joshua Buergel, Luis Lara, Neil Roberts, Jay Treat
ASSOCIATES: Dark Forest Project, Stephen B. Davies, Adrienne Ezell, Marcus Howell, Thiago Jabuonski, Doug Levandowski, Nathan Miller, Mike Sette, Matt Wolfe
APPRENTICES: Cardboard Fortress Games, Kiva Fecteau, Guz Forster, Scott Gottreu, Icarus Must Burn, Aaron Lim, Scott Martel Jr., James Meyers, The Nerd Nighters, Matthew Nguyen, Marcus Ross, Rosco Schock, VickieGames, Lock Watson, White Wizard Games
How to put horror into a board game (audio):
http://goforthandgame.libsyn.com/building-horror-into-board-games-a-conversation-withchris-kirkman
9 tips for writing better rules:
https://www.canva.com/design/DADJroI1kXI/2UKJESZxFiUVI1K1Uw1xTQ/view
Designing and putting together handmade games (audio):
http://www.boardgamedesignlab.com/designing-hand-crafted-games-with-jackson-pope/
Rules for writing rules (audio):
http://theforbiddenlimb.libsyn.com/rules-for-writing-rules-ep-74
