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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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    • More Games
    • Prototypes
  • Free Resources/
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process
rules
licensing
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July 31, 2018 July 31, 2018/ Cardboard Edison

How to prototype cards using Google Sheets:

https://boardgamegeek.com/thread/2034745/card-prototyping-using-google-sheets

July 31, 2018/ Cardboard Edison/
prototyping

Cardboard Edison

July 31, 2018 July 31, 2018/ Cardboard Edison

Math to help deliver your Kickstarter board game on time and within budget:

http://brandonthegamedev.com/kickstarter-math-how-to-deliver-your-board-game-on-time-and-within-your-budget/

July 31, 2018/ Cardboard Edison/
publishing

Cardboard Edison

July 31, 2018 July 31, 2018/ Cardboard Edison

How to put players under pressure:

http://makethemplay.com/index.php/2018/07/30/putting-your-players-under-pressure/

July 31, 2018/ Cardboard Edison/
theory

Cardboard Edison

July 31, 2018 July 31, 2018/ Cardboard Edison

How to avoid disconnects between your game's theme and mechanics--a BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2033617/how-does-one-avoid-thematic-disconnects

July 31, 2018/ Cardboard Edison/
theory

Cardboard Edison

July 31, 2018 July 31, 2018/ Cardboard Edison

All about roll-and-write games (audio):

http://ludology.libsyn.com/ludology-episode-180-keep-them-doggies-rollin

July 31, 2018/ Cardboard Edison/
theory, podcasts

Cardboard Edison

July 31, 2018 July 31, 2018/ Cardboard Edison

Questions you should ask yourself before submitting a game to a contest or publisher:

https://twitter.com/JohnduBois/status/1023039243910832134

July 31, 2018/ Cardboard Edison/
licensing, contests

Cardboard Edison

July 31, 2018 July 31, 2018/ Cardboard Edison

Tips for giving sell sheets to publishers:

https://twitter.com/WeirdGiraffes/status/1023719424757514240

July 31, 2018/ Cardboard Edison/
licensing

Cardboard Edison

July 31, 2018 July 31, 2018/ Cardboard Edison
“You don’t have to be a hardcore gamer to design games. Playing games with intention to learn how mechanics work is *faster* than figuring these things out yourself, but not necessarily better. A problem-solving design mentality is much more important.”
— Emma Larkins
July 31, 2018/ Cardboard Edison/
process

Cardboard Edison

July 27, 2018 July 27, 2018/ Cardboard Edison

A social psychologist on what designers can learn about players as people (audio):

http://www.boardgamedesignlab.com/player-psychology-with-dr-corey-butler/

July 27, 2018/ Cardboard Edison/
theory, podcasts

Cardboard Edison

July 26, 2018 July 26, 2018/ Cardboard Edison

A high-level guide to designing and publishing a tabletop game:

https://thecreativeindependent.com/guides/how-to-make-an-indie-tabletop-game/

July 26, 2018/ Cardboard Edison/
publishing, playtesting, process, industry

Cardboard Edison

July 26, 2018 July 26, 2018/ Cardboard Edison

Some unwritten rules of board games, and whether those implicit rules should be made explicit:

https://boardgamegeek.com/thread/2030955/unwritten-rules-gaming

July 26, 2018/ Cardboard Edison/
theory, rules

Cardboard Edison

July 26, 2018 July 26, 2018/ Cardboard Edison

Tools for game-related fonts for prototypes:

http://www.fontspace.com/pixel-sagas/dpoly-gamedings

https://glyphter.com/

July 26, 2018/ Cardboard Edison/
prototyping

Cardboard Edison

July 26, 2018 July 26, 2018/ Cardboard Edison

Whose responsibility is blind playtesting--the designer or the publisher? A BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2030973/increasing-publisher-expectation-blind-testing

July 26, 2018/ Cardboard Edison/
playtesting

Cardboard Edison

July 23, 2018 July 23, 2018/ Cardboard Edison

The various kinds of research that go into making a board game:

https://boardgamegeek.com/blogpost/79187/what-research-context-boardgames

July 23, 2018/ Cardboard Edison/
process

Cardboard Edison

July 23, 2018 July 23, 2018/ Cardboard Edison

A more nuanced look at different kinds of feedback loops and their role in board games:

http://makethemplay.com/index.php/2018/07/23/in-game-economics-more-feedback-loops/

July 23, 2018/ Cardboard Edison/
theory

Cardboard Edison

July 23, 2018 July 23, 2018/ Cardboard Edison

The basics of using BoardGameGeek as a designer or publisher:

http://www.jamesmathe.com/how-to-bgg/

July 23, 2018/ Cardboard Edison/
industry

Cardboard Edison

July 20, 2018 July 20, 2018/ Cardboard Edison

When to write the rules--a Board Game Design Forum discussion:

https://www.bgdf.com/forum/game-creation/design-theory/start-rulebook-first-change-my-mind

July 20, 2018/ Cardboard Edison/
rules

Cardboard Edison

July 20, 2018 July 20, 2018/ Cardboard Edison

Industry veterans offer advice to designers at Dice Tower Con 2018 (video)

July 20, 2018/ Cardboard Edison/
industry, licensing, playtesting, process

Cardboard Edison

July 19, 2018 July 19, 2018/ Cardboard Edison

CinCityCon Game Pitch & Design Contest

Deadline: Aug. 25, 2018

Those who make it through the first round must have a CinCityCon badge

https://cincitycon.com/game-design-contest/

July 19, 2018/ Cardboard Edison/
contests

Cardboard Edison

July 19, 2018 July 19, 2018/ Cardboard Edison

Ways to get people to playtest your prototype: from designer groups to print-and-plays to conventions and more (audio):

http://theforbiddenlimb.libsyn.com/getting-more-prototype-plays

July 19, 2018/ Cardboard Edison/
playtesting

Cardboard Edison

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