“Note what parts of your game initially confuse players, even if they understand them at the end.”
Important advice for young publishers, learned the hard way:
http://hyperbolegames.com/blog/so-you-want-be-tabletop-publisher
The Hidden Movement Game Design Challenge
Deadline: Sept. 25, 2017
Prizes: cash and The Game Crafter store credit
https://www.thegamecrafter.com/contests/hidden-movement-challenge
Exploring the boundaries of what games are, and what they can be (audio):
http://ludology.libsyn.com/ludology-episode-151-high-definition
Advice for launching and running a game publishing business (audio):
https://www.buzzsprout.com/4646/503901-ep-273-james-ernest-button-men
What game designers should know about contests such as the Cardboard Edison Award (audio):
https://www.buzzsprout.com/48513/510652-episode-31-the-2017-cardboard-edison-award
How to make your prototype ready for publisher evaluation:
http://www.renegadegamestudios.com/blog/2017/5/9/tips-for-prototyping-guest-blog-by-suzanne-sheldon
Questions to ask yourself before making a game:
https://oakleafgames.wordpress.com/2017/05/08/questions-to-ask-before-making-a-game/
Lessons learned from moving past crowdfunding as a publisher:
https://stonemaiergames.com/lessons-learned-from-quitting-kickstarter-as-a-creator-part-3/
The basics of making a board game Kickstarter video
The requirement for the May 2017 24-hour contest is "gold":
https://boardgamegeek.com/thread/1774627/24-hour-contest-may-2017
