Designing “primal” games:
Game design deadly sins:
http://www.robindavid.info/2015/08/game-design-deadly-sins.html
Trove designer David Somerville (@thisistrove) on experience-first design, rapid prototyping, taking criticism, researching design and more:
http://boardgamegeek.com/thread/1425655/board-game-designer-interview-1-david-somerville-s
The Game Crafter Survival Challenge
Design a game where the players are in a dire situation and must survive
Deadline: Nov. 30, 2015
https://www.thegamecrafter.com/contests/the-survival-challenge
Kickstarter vs. Indiegogo–pros and cons:
http://stonemaiergames.com/kickstarter-vs-indiegogo-which-crowdfunding-site-should-you-choose/
