Designing a game the quick way: how to go about modifying an existing game to create a new one

Cardboard Edison's Favorite Tips & Resources - June 2014

This month’s roundup of useful links and advice for board game designers features a list of what to look for in contracts, a new prototyping tool, reminders about getting started and continuing on, publishing mistakes to avoid and lots more…

#playtesting:

#process:

#prototyping:

#licensing:

#publishing:

#theory:

“A theme should make sense with mechanisms and reduce the learning time. A novel theme for its own sake does neither.”
— Daniel Solis (@DanielSolis)