“Design for yourself. Make something you love to play.”
— Cole Madeiros (@TheGubsGuy)
“You are the greatest limitation to your own game design. Be willing to pursue the uncertainty of an idea you didn’t originally consider.”
— Alex Harkey (@GamesPrecipice)
“Playtesters aren’t the subject of your experiment; you are the subject of theirs.”
— Alex Harkey (@GamesPrecipice)
“Designing is removing your favorite mechanic to make a better game.”
— Scott Almes (@Scott_Almes)