Failing hurts every time but it’s always worth it if you persist until the game is completed.
— Andrew Federspiel (@KnapsackGames)
Protip: put some thought into your responses to feedback and you’ll net very loyal testers. Writing rationale also forces you to think a bit.
— Mike Mullins (@bluedevilduke)
It is important to not make too many changes at once, and to playtest any changes you do make thoroughly, with different types of players. Take notes on what works and what doesn’t, make adjustments, and try again.
— Doug Bass of Meridae Games
You will significantly increase your chances of success on Kickstarter if your clear vision about why you’re there is directly related to your backers.
— Jamey Stegmaier (@jameystegmaier)
It’s easy to get complacent in a design. You’ve played it a bunch, your friends all seem to enjoy it, folks who are friendly to you are encouraging, and you start thinking that it’s pretty locked up. Having another designer there to ask questions, to keep the team restless, [can be] handy.
— Joshua Buergel (@JoshuaBuergel)